fy00sh
Nonbinary | Peaceful Builder
- Joined
- Jun 24, 2020
- Messages
- 755
One small thing that's been bugging me for a while in Civ 6 is how some but not all Civ- or leader-unique bonuses get specifically mentioned in the tech and civic trees.
For example, the Castles technology specifically mentions that it grants culture to the Great Wall improvements and gives an extra spy to Catherine de Medici, and Sanitation mentions Stepwells getting +1 housing; however, Pottery doesn't mention giving the Cree a trader and +1 trade route capacity, Rapid Deployment doesn't mention the boosts it gives to Outback Stations and Haciendas, etc.
If I'm not forgetting anything, I think every base-game Civ has bonuses like these listed in the tech & civic trees whereas no DLC Civs get this treatment, and I'm guessing it's probably so they don't have to code the game to change what shows up based on what Civs you have purchased and enabled... but still, the inconsistency just feels weird to me. At this point, why not take out all previous mentions of unique bonuses? Why does Poundmaker have to remember his Pottery trader while Catherine gets reminded about her Castles spy?
And yes I understand this is a super minor nitpick, not saying Firaxis has ruined my gaming experience or anything, just wanted to know if other people noticed or cared.
For example, the Castles technology specifically mentions that it grants culture to the Great Wall improvements and gives an extra spy to Catherine de Medici, and Sanitation mentions Stepwells getting +1 housing; however, Pottery doesn't mention giving the Cree a trader and +1 trade route capacity, Rapid Deployment doesn't mention the boosts it gives to Outback Stations and Haciendas, etc.
If I'm not forgetting anything, I think every base-game Civ has bonuses like these listed in the tech & civic trees whereas no DLC Civs get this treatment, and I'm guessing it's probably so they don't have to code the game to change what shows up based on what Civs you have purchased and enabled... but still, the inconsistency just feels weird to me. At this point, why not take out all previous mentions of unique bonuses? Why does Poundmaker have to remember his Pottery trader while Catherine gets reminded about her Castles spy?
And yes I understand this is a super minor nitpick, not saying Firaxis has ruined my gaming experience or anything, just wanted to know if other people noticed or cared.