Minor Annoyance
Deity
Does anyone else find it difficult to siege a city as harmony? With the brawler and other units having the +40 if not adjacent, it's hard to set up ranged units with a defender if your weakening the defender by using it that way.
The obvious answer is don't take that perk I guess. It seems better for the AI anyway as it does reward them for not having a well organized plan and having units off on their own. Perhaps I should take the other ability if I plan on conquest and use the non-adjacent perk to defend a wide area. Not sure with the viper. It has non-adjacent vs better pillaging. The fast movement lends itself more to invasion than defense, but the pillaging perk could work for either. When invading you might not want improvements destroyed, but when defending, sending fast pillaging unit into enemy territory to tie up their units could keep them from a serious attack effort.
I wonder if pillaging tiles contributes to war score? If it does you could win cities in a peace agreement without ever trying to attack a city directly.
The obvious answer is don't take that perk I guess. It seems better for the AI anyway as it does reward them for not having a well organized plan and having units off on their own. Perhaps I should take the other ability if I plan on conquest and use the non-adjacent perk to defend a wide area. Not sure with the viper. It has non-adjacent vs better pillaging. The fast movement lends itself more to invasion than defense, but the pillaging perk could work for either. When invading you might not want improvements destroyed, but when defending, sending fast pillaging unit into enemy territory to tie up their units could keep them from a serious attack effort.
I wonder if pillaging tiles contributes to war score? If it does you could win cities in a peace agreement without ever trying to attack a city directly.