I think it's nice more civ's get powerful combinations other than the Romans.
Once the age of Construction is over, so is any advantage for the Koreans.
I say, use those Hwachas + Elephants while you have the chance!
Nerfing siege machinery only makes conquering cities slower and more costly than it already is = more static gameplay = more boredome and less excitement.
Currently sieges and pillage recovery take far too long considering the time span of the game: a siege almost never takes more than a single year, and the countryside would definitely be restored a decade or two later. Let us still be able to just take a city - excessive pillaging leads to a boring game, as the economy of the city is devastated for far too long.
And most importantly: restoring a pillaged landscape requires micromanagement, which is a bad thing.
I think the siege combat is fine as it is. As long as you bring a certain number of siege engines, you will have enough to conquer almost any city.
The only real proof against getting your cities conquered is to meet and defeat the enemy out in the field. If siege units weren't as devastating, you wouldn't be forced to do battle before you lost your cities. Hunkering down inside your cities while the enemy bloodies himself uselessly at your walls is a too good tactic as it is.
Once the age of Construction is over, so is any advantage for the Koreans.
I say, use those Hwachas + Elephants while you have the chance!
Nerfing siege machinery only makes conquering cities slower and more costly than it already is = more static gameplay = more boredome and less excitement.
Currently sieges and pillage recovery take far too long considering the time span of the game: a siege almost never takes more than a single year, and the countryside would definitely be restored a decade or two later. Let us still be able to just take a city - excessive pillaging leads to a boring game, as the economy of the city is devastated for far too long.
And most importantly: restoring a pillaged landscape requires micromanagement, which is a bad thing.
I think the siege combat is fine as it is. As long as you bring a certain number of siege engines, you will have enough to conquer almost any city.
The only real proof against getting your cities conquered is to meet and defeat the enemy out in the field. If siege units weren't as devastating, you wouldn't be forced to do battle before you lost your cities. Hunkering down inside your cities while the enemy bloodies himself uselessly at your walls is a too good tactic as it is.