I've finally finished reading this thread the last 2 days..
It was a fun experience, and I saw more than a few great things, the eyerollers being -
- The Great Library trick : I still don't exactly get what exactly is the bug (why didn't you wait a long time and then just give the city and conquer it at the same turn, for instance?) .. link to the exploit?
- The Funnel of Doom : This is something I never thought of and admire your strategic abilities!
Putting many of the cannons/artillery on tunnel army tiles would even enable the tunnel to be shorter (require less armies) yet powerful, won't it?
I haven't done a decent game on a standard map in years
I only wrote my "controlling the AI movement" after your game.. and you already responded...
- Conquest of the Zulu... no words
I have to say :
- The AI units : I can see a correlation of about 80 units per city on a grown, undisturbed Sid AI. This may depend on level of tech, but shouldn't change too much.
- I would exploit Communism to the bone. The controlling of AI movement is an exploit. I pay gpt for Iron Working and immediately attack an AI I would have attacked anyway. That's my relatively latest exploit.(yes, shame it's new) .
This game is complex. Playing vs any AI is an exploit... so use it!
I did like the 1 million goal though
- 6+ HP units probably are treated differently (period).
Anyone got experience with elite Indian elephants not being attacked?
I surely missed a few notes... but it's almost 3AM, and I didn't get to play today

I'm also currently on Sid conquest efforts on a small map before moving to standard milking, and this thread was a must I delayed for far too long.
Have fun all!