GeneralZIft
Professional
- Joined
- Feb 25, 2019
- Messages
- 900
Sorry for this unsavoury topic in advance. But what do you guys think about a Slavery mechanic for Civ7.
It was unfortunately a very core part of civilisation that is generally ignored in these games (for better or worse).
For example, prisoners of war, could provide production. Or experimented on for science. Or sold to other nearby Civs for money? Or is that too "unclean" for Civ?
In Rimworld (which is a totally different type of game), there are plenty of depictions of Slavery as a totally optional but useable mechanic with it's own consequences.
I guess that could prove that a general audience could be mature enough to handle topics like that.
What do you think?
It was unfortunately a very core part of civilisation that is generally ignored in these games (for better or worse).
For example, prisoners of war, could provide production. Or experimented on for science. Or sold to other nearby Civs for money? Or is that too "unclean" for Civ?
In Rimworld (which is a totally different type of game), there are plenty of depictions of Slavery as a totally optional but useable mechanic with it's own consequences.
I guess that could prove that a general audience could be mature enough to handle topics like that.
What do you think?