Hiram
XML Plebian
AI turn processing times are back to being very long since this most recent patch.
The culprit seems to be a lag when doing actions which consume units, like building cities, etc. The game lags for 2-5 seconds before the action takes place. Multiply this by however many AI players you have doing things and the turn processing times have gone way up.
Anyone else experiencing this issue? I’m playing on very large maps with 24 players. No performance issues prior to the patch.
The culprit seems to be a lag when doing actions which consume units, like building cities, etc. The game lags for 2-5 seconds before the action takes place. Multiply this by however many AI players you have doing things and the turn processing times have gone way up.
Anyone else experiencing this issue? I’m playing on very large maps with 24 players. No performance issues prior to the patch.