ironduck
Deity
- Joined
- Oct 13, 2002
- Messages
- 6,561
Has anyone released a mod yet that simply increases research time? I don't want to increase production (which seems to be part of those other 'balance' mods), simply to increase the cost of techs (and also the price of research agreements I suppose).
I like the balance in general, everything just progresses too quickly. I like playing on Epic speed (Marathon takes too long to produce anything), but even then most units become obsolete too fast.
Something like a 1.5 to 2x multiplier for all tech costs would be ideal for me!
I like the balance in general, everything just progresses too quickly. I like playing on Epic speed (Marathon takes too long to produce anything), but even then most units become obsolete too fast.
Something like a 1.5 to 2x multiplier for all tech costs would be ideal for me!