jooe
Warlord
- Joined
- Oct 25, 2014
- Messages
- 120
With the "new founding father system" FFs can be selected again when the player who took them first has been eliminated from the game.
The current mechanic disallows this though if you have once rejected that founding father (eg. in early game when you were prioritising another one).
I would like to change this mechanic in the following way:
* A FF has been offered to the (human) player and rejected
* An AI player has instead chosen to recruit the FF
* The AI player has later been defeated
* The (human) player is offered to recruit the founding father again. (currently, this is not possible)
I am not sure the functionality I suggest was designed as such on purpose or just because it would have caused additional effort to implement. Before I start trying to change that mechanic, I'd like to know if there are any vetoes against that change.
Note that if you play with "old founding father system", nothing will change at all.
On a first glance, this seems a simple programming task, so I am quite sure to be able to do it within a few hours. As it is quite a small change, I'd like to implement it before beta release. Therefore please object quickly, otherwise I'd start working on it soon-ish.
The current mechanic disallows this though if you have once rejected that founding father (eg. in early game when you were prioritising another one).
I would like to change this mechanic in the following way:
* A FF has been offered to the (human) player and rejected
* An AI player has instead chosen to recruit the FF
* The AI player has later been defeated
* The (human) player is offered to recruit the founding father again. (currently, this is not possible)
I am not sure the functionality I suggest was designed as such on purpose or just because it would have caused additional effort to implement. Before I start trying to change that mechanic, I'd like to know if there are any vetoes against that change.
Note that if you play with "old founding father system", nothing will change at all.
On a first glance, this seems a simple programming task, so I am quite sure to be able to do it within a few hours. As it is quite a small change, I'd like to implement it before beta release. Therefore please object quickly, otherwise I'd start working on it soon-ish.