Small Tweaks And Changes

Civrules

We the People
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Apr 6, 2003
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This is not to make game play better but to simply round out some small things. First off I want them to include an unhappy face in the F1 advisor where all the cities are listed because now, they only have a happy face and a content one. Then I want to be able to view what the relations between two AI civs are in the foreign advisor screen like furious, annoyed etc and also what they are trading. After that I want a faster way to know which units are automated so I don’t loose them. ;) That’s just about it from me and any more little tweaks ideas would be great.
 
I really love your first 2 ideas! The 3rd one isnt that important to me, because I never automate units, but I could definitely see why some people would want that.
 
As for the third idea, not just automated workers, but also units that are on go-to commands (which might have been what you originally meant). I often send units on go-to commands, and I often like to give commands to units in a different order than the default one. If there were a way to tell the difference between a unit just sitting there waiting for commands and a unit that's been ordered to move that turn but hasn't yet, that'd be great. :goodjob:
 
Originally posted by civrules
... Then I want to be able to view what the relations between two AI civs are in the foreign advisor screen like furious, annoyed etc and also what they are trading...

GREAT IDEA!:goodjob:
 
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