Originally posted by Thomas Davie
1. evaluate
Not very freakin hard to do when we are bombarding the forums and their email with defects in Airsuperiority, costal fortresses, SAM batteries and so on.
Originally posted by Thomas Davie
2. replicate bugs
Not very freakin hard to do when it is so goddamn obvious that that your fighters don't intercept any sh*t that comes through.
Originally posted by Thomas Davie
3. prioritize
Duh... maybe the 4 or 5 obvious bugs where the units and improvements don't work as advertised?
Originally posted by Thomas Davie
4. recode
It takes 3 weeks to recode these bugs when other companies solve fatal crash bugs, feature bugs and then on top of that ADD new user requested features in the same period of time?
Either they don't care or are a bunch of idiots.
Originally posted by Thomas Davie
5. test
Wow, my fighters actually intercept now! I think its fixed! Seriously, even a slow guy like me gets a full game done in a week. With an entire QA department who's job is to test the game, I find it pretty freakin hard to justify 3 WEEKS and STILL NO PATCH for OBVIOUS BUGS.
Originally posted by Thomas Davie
In other words, have some &^*&^ patience already. Oh wait, this is 5the ADD generation. It *will* get patched and fixed up, just not as fast as you'd like. And you know what? You'll have to live with it.
Why not as fast as we would like. Does Sid Mier's company get extra slack from all the other companies who don't have Sid's reputation? That is bullsh*t. It is not as if they are following industry standards with the time of thier patches. They are either being lazy or they don't care. And you know what? I might have to live with it but I can sure as hell COMPLAIN since NOTHING is being fixed. And you know what YOUR going to have to live with that too.
The only thing worse than the state of the game is the fact that somehow, there are Firaxis butt lickers like you out there.
Tom [/B][/QUOTE]