Ok, a newbie here (in this forum, but a veteran Civ2 player) and proud of it
I've been playing Civ2 for many years and I was very excited about Civ3. I bought the tin and the strategy guide as soon as it came out. And since then I've experienced nothing but disappointment.
And yes.. I *have* given Civ3 a chance. I have read here in the forum that it all seems familiar and the same old in the beginning, but once you start playing it you will soon realize how much improved Civ3 is over its predecessors.
So yes, I *have* played it for many hours. I *did* play several Civs.. at different difficulty settings.. patiently waiting for that moment of "enlightment".. that moment that it will all come together and make sense.. that moment that it will hit me in the face how improved and how great Civ3 is over Civ2.
I am sorry to report then, guys, that after playing for about 15 hours, that moment, for me, hasn't arrived. As a matter of fact, the more I play it, the more I run into the terribly gameplay bugs, and the more I realize that Civ3 has been slightly "changed" alright.. but not necessarily "improved".
So, after playing Civ3 for a few days, it has become clear to me that Sid & Co. have long ago lost their enthusiasm for this game. It shows from the lack of attention to detail, the lack of fresh ideas into the game, the constant reuse of the old and the same. Just give it a facelift, change a few game rules, put "culture" in and sell the tin for 60 bucks.
I mean, come on guys! Civ2 came out in what, 1996??? So, in other words between Civ2 and Civ3 there have passed 5 (count them: FIVE) years. So is this it?? Is this ALL Sid & Co. could come up with in FIVE whole years??? Is this how much their ideas have dried up?? Instead of blindly defending everything Sid ever says and does like he can do no wrong, just think about this last point. FIVE years.. think about it.
This lack of enthusiasm shows in the after-sale support of the game as well. I've noticed that many (Civ-fanatics) love to put the blame on the publisher, but where is Firaxis in this forum?? Their posts are far far and few between. Why noone is aknowledging people's real issues with this game?? The game currently is in a sorry state, people are complaining and Firaxis is silent. Not only there is not a patch yet for what seems to be glaring gameplay problems, but Firaxis doesn't provide an ETA. Is that how you support your community?? Is this really how low the Civ series has come??
And don't get me started about the tin (aka Limited Edition). I paid $10 bucks more for what?? For a tin box, an excuse for a techtree map (how unprofessional can one get??) and a video of Sid with a smirk in his face who might as well be saying "thanks for paying $10 for a tin box that cost us 30cents sucker.. now sit back and wait for a fully-patched Civ3Net, which we will be glad to charge you full-price for.. You *know* you will buy it.. After all, I am the *God* of strategy gaming, remember?? Now, sit back, relax and enjoy while we rip you off."
A few comments about "culture".. it beats the hell out of me how people can get so excited about such a shallow and simplistic feature! Sure, it changes the dynamics of the gameplay, but so would any change to the rules of the game. The bottom line with culture, if you *really* look closer, is that it's just a simplistic point-collection system in the game's formula for determining how much advantage to give you over others with less culture points. It's just elementary school arithmetic, guys. 1+1=2. Sure, the term "culture" and the idea of it sounds exciting... but the implementation of it is so simplistic and pathetic as to insult my intelligence (yeaah.. look at that *new* fantastic feature! Civ3 has the element of Culture now--looks good in ads and on the box.. doesn't it)
Let's talk about quality now. My uncle works for Mercedes in Germany. I can tell you this: the amount of attention to detail in the quality of the final product there is staggering. And don't tell me the software business is different. The car business is just as competitive, if not more. Sure, you will see Fords and Chryslers and Toyotas with non-working switches, problems and flaws here and there, recalls...
Not a Mercedes.
For me, the Civ series has always been the Mercedes of (strategy, at least) gaming.
No more.
Now it feels like an old, tired game that doesn't have any fresh ideas and is "stuck" in its past successes. It reminds me of an aging pop star who sure still has his fans.. but he has already contributed whatever he had to contribute, he has already said what he had to say, he has no new fresh artistic/musical ideas anymore, and now he is doomed to repeating his old hits of the 60's and 70's in cheesy Las Vegas shows (anyone seen Tom Jones lately?? Yuuuck). Sad indeed.
Now, how about the quality of the code when it comes to game performance? Don't even get me started on this one. Am I the *only* one here who simply doesn't understand how a game released in 2001 and running on a P3/1GHz is *SLOWER* than it's *not-very-different* predecessor which was running on a Pentium II back when it was released in 1996??? Let's summarize here:
--------------------------- Civ2 ----------- Civ3
released: ----------------- 1996 ----------- 2001
running on: ------------ P2/300MHz ------- P3/1GHz
overall perf/turn: --------- faster ---------- slower
Not only that, but howcome Europa Universalis II, a game that has a far deeper and more complex economic model, a far deeper and more complex diplomacy model, a far deeper and complex research model, a far deeper and more complex political model, a far deeper and more complex EVERYTHING, as well as a much MUCH greater number of AI opponent countries and provinces.. howcome then this game runs 3 times faster than Civ3 on my machine??
What gives?? What are these "new" features introduced in Civ3 that can bring my otherwise-very-competent P3/1GHz to its knees?? Beats the hell out of me! If you can explain this to me, *please* be my guest!
Out of respect for the Civ series legacy alone, they should *never* have released Civ3 in such a sorry state (the lack of multiplayer is one thing.. the gameplay-showstopper bugs another.. the game performance another yet... but senarios anyone??? how people are not revolting about this is beyond me. We should be asking for our money back damn it!!)
How much more UNREFINED can one get??? As far as "attention to detail" goes, Civ3 has hit rock bottom.
If you are really REALLY serious about strategy gaming, you OWE it to yourselves to check out Europa Universalis II. Now *THIS* is a kick-ass strategy game for the serious strategy fanatic. It's full of the fresh new ideas, depth, attention to detail, grandness of scope, atmosphere and style that Civ3 should have had.
I wrote about it in another thread if you care to read it:
http://forums.civfanatics.com/showthread.php?s=&threadid=10220
As for myself, I find that I have taken Civ3 off my hard drive for now (and probably for a long long time) and I find myself immersed in EU2's complex and deep political, diplomatic, trading, economic and military and religious models. (yes! religion is modeled as well as it should--Crusades anyone??)
As Gamesdomain.com said in their review "Europa Universalis II is Civilization with a college degree. It is my current favorite for top strategy game of the year. Strategy game buffs need this game."
I couldn't have said it better myself.
(By the way, talking about patches, Europe Universalis II Patch 1.01 is already out.. it was on the developer's website a couple of weeks after the game landed on the shelves. They wanted to be in the stores for the Thanksgiving shopping, I guess, but at least they *did* release the patch.)
You know, if you told me a couple of months ago, that 3 weeks after the release of Civ3 I would be playing a *different* strategy game, I would have laughed in your face. I've waited for Civ3 with extreme anticipation. I could never imagine, not even in my wildest dreams, that it would come to this.
Cheers (and sorry about the long post!)
iLiAS