usi
Shogun
With this mod, newly trained units might start with special promotions representing their personalities, e.g., Fierce, Cunning, and Charismatic.
Details
- Currently, a newly trained unit has about 20% chance of getting one of the promotions, and about 3% chance of getting several of them
- None of the promotions obtained this way is stronger than most experience-based promotions
- Only Archer, Melee, Mounted, and Gun units may be promoted, and different kinds of units get different promotions (there are overlaps though)
List of Promotions Available So Far
It is my first mod utilizing Lua, so please inform me of any bugs you found. Suggestions are also welcomed.
Lua file modified
UnitFlagManager.lua
Details
- Currently, a newly trained unit has about 20% chance of getting one of the promotions, and about 3% chance of getting several of them
- None of the promotions obtained this way is stronger than most experience-based promotions
- Only Archer, Melee, Mounted, and Gun units may be promoted, and different kinds of units get different promotions (there are overlaps though)
List of Promotions Available So Far
- Fierce - +25% attack (no defense) bonus in open terrain; for mounted and melee units
- Gifted - Gains 50% more experience; for mounted and archer units
- Cunning - +15% combat strength vs wounded units; for archer and gun units
- Brave - +25% attack bonus in rough terrain; for melee and gun units
- Cautious - +1 visibility; for archer and gun units
- Heroic - +50% more contribution to GG points (half of Companion Cavalry and quarter of Samurai); for mounted and melee units
- Charismatic - Heals +1 HP per turn; for mounted and melee units
- Intelligent - +15% combat strength vs fortified units; for archer and gun units
- Swift - +1 movement; for mounted and archer units; for mounted and archer units
- Tactical - +15% city attack; for melee and gun units
- Elusive - +15% defense against ranged attacks; for archer and gun units
- Noble - -50% upgrade cost; for mounted and melee units
It is my first mod utilizing Lua, so please inform me of any bugs you found. Suggestions are also welcomed.
Lua file modified
UnitFlagManager.lua