Okay, once again I'll post what we need to do to keep this game alive, pretty much the same I posted at the start of last game.
Make elected poistions "worth it"
We have to stop making elected poistions seem like something we have to do to keep the game moving. Inorder to make any elected poistion worth it, we've got to give our leaders/ministers some real power. Hell, right now they can't even post there own polls, much less make any real decisions. Give them the ability to actually effect the game. If all they do is make polls and discussions, and then follow them, why don't we just appoint people, instead of go through elections each month?
Bring in newer players
We need more people, it's as simple as that. Why the hell no one else seems to think this is beyond me, or even if they do somehow get the bright idea that we need more people, they do nothing about it (or to even plan for it). The demogame is a fairly complex subject, and we never explain what it is. Even when we do, it's often in some far-away place that no one will ever find it. We *need* to explain the game in a place that *every* new player will see when the first come in this forum. Stickying a thread in the main forum isn't enough. If we want to have people actually join the game, we need to first let them know what it is.
The second thing we need to do is make it easier to get into. Supply information, or ways to get information in easily accessible places. The government threads are perfect for this, but it's often underdeveloped and unless. There are several utilities that can be researched and proposed as ways to gather information on a save fairly fast (and without conquests).
Following this up, we need better organization. The forums are just fine, however, our thread organization is horrible. Having a few registry threads (not the type your use to, but ones that just have links to that months department threads, etc. and then closed) would be extremely useful.
Up the difficulty
A higher difficulty makes a more exciting game, and a more exciting game will allow us to keep citizens attention longer. As for the difficulty level alienating newer players, I highly doubt it. There has never been a single "new" player who has ever said they were slightly scared by the difficulty level. It's just something created by the vertern players as a list filler.
Fix it, then play it
Starting the game when we are still discussing the game didn't help any. Let's not repeat the same mistake twice. If you don't like, or don't care, about the constitution or pre-game discussions then just come back later when the game starts.
Keep the roleplay and the game seperate
There's a time for roleplay, and there is a time for the game. Lets not get the two confused. If we become a massive civilization that completely dwarves our neighbors in size, technology, and power. Then lets do it, but when where still in contest, let's stick to having parades, civil wars, and trips to foreign countries. It allows those who like to roleplay, actually roleplay, without pissing off all of the "number crunchers."
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More to come later, but I have to get the election polls up.