At this rate demogame 7 will never start if we never compromise, but then again, if we revert back to a regular Emperor game with nothing new or interesting, perhaps that is good.
Strider said:You've already contractdicted yourself, you say we need to stop fighting. Yet you start shoving the past into others faces.
Saying "The individual thus paraphrased will undoubtably say that is not what was meant, but the dictionary meanings of the words are clear enough." is not conductive to interpersonal harmony either, but hey, it's all part of the symmetry right? If every moment connects to the next and every moment affects you, then why potentially do something that won't connect?
I'm going to be sending you a PM shortly (after this post), that summarizes what I think we need to work on constitution wise. Over the next month we can work on a constitution together and have it ready for the discussion on the next game.
That idea fell through because of lack of attention, not from opposition. I supported that idea from the start.
DaveShack said:I propose the following truce: We won't bash the other system or the other participants. We won't make sweeping generalizations like "DG2 being the glory days", but instead will focus on exactly what was good about the past and what was bad. If there is something we don't like, we'll say why we don't like it and if others don't get the point we'll try to get the point across instead of dropping into a "they just don't understand me" shell. Any other ground rules you want to suggest, or any of these you can't live with?
DaveShack said:Play using a conquest
nice idea, we could just use the multi team dg for Demogame 7, we can have lots of roleplay in shared public forums during wars...DaveShack said:Forgot to mention multi-team as another variant.
Chieftess said:Capture the Princess is known to have bugs from time to time. I'm not sure if it'll be a bug-free game...