IMBC2
"Friends of Eidolon" lead
- Joined
- Aug 17, 2006
- Messages
- 79
All these were observed using Civilization II: Test of Time, version 1.1:
1) When you build the Apollo Project wonder, both the entire landscape of Earth and of the planet Centaurus are completely mapped, even though no Earth human has "officially" discovered Centaurus yet via spaceship. Oddly enough, this project was so grandiose that it also found a way to map the exact terrain features of an unknown world some four light-years away!
2) Speaking of the alien world, even the Centaurians have to deal with Barbarian threats, as noted by our friend Valka D'Ur. However, if our nation is Earth-based, then the movement of these extra-terrestrial Barbarians remain unknown to us (even if we have the Apollo Project) until we actually land on Centaurus.
Correction:
It seems as if the Barbarians that I've seen on Centaurus after discovering Apollo were the result of the Centaurans opening up a goody hut containing "a horde of Barbarians". In my 30+ turns since landing on Centaurus, playing Raging Hordes barbarian activity, I have yet to see a Barbarian uprising near any of my Centaurus cities. On the other hand, if I were playing as the aliens, then I would not know if "Barbarian silence" (except for Huts) on Centaurus is the norm even on the Raging Hordes setting, for I am still experimenting with my current game as the Americans, and I am too lazy to start a new game as the aliens
3) It seems as if we've discovered a way to figure out what aliens are up to long long long before NASA was built. In fact, our old old old old friend Marco Polo, and his Embassy can tell us precisely the moment that aliens from Centaurus discover Philosopy!
4) The Tech Tree Poster and the Civilopedia both state that Sphithres and Liwaythns [sic] can only be built by a Fundamentalist nation. However, my Americans who have been a Democracy for many many years cannot build a Fanatic, but they can build a Sphithre or Liwaythn [sic] anytime they want.
5) Tired of your Senate signing peace treaties behind your back and overruling your attempts to start wars??? Well then, to make a long story short, this trick still works
(NOTE: Not recommended if you are currently at Peace with a nearby large empire. Also, have a good-sized task force of Engineers/Colonists nearby to clean up all that resultant pollution
)
6) Notice how Starports can transport units to a location several trillion kilometers away (from any city on Earth to any city on Centaurus or vice versa) with relative ease but have trouble transporting units to locations less than 20000 kilometers away (between cities on the same planet).
7) If you play as the aliens (who start on the planet Centaurus), and build the first spaceship of the game and land it successfully, you will see the message "In ____ AD, voyagers from the planet Earth..." and the movie of a spaceship from Earth taking off and landing on Centaurus! After it's over, you get alien colonists and marines scattered about in various different locations on the planet Centaurus!
NOTE:
This was tested by starting a new Extended Original game, activating Cheat Mode, giving my alien civilization all necessary techs for Spaceship Parts, building every part by using the "Cheat!" button, then setting the game year to 1 AD and launching the completed ship.
1) When you build the Apollo Project wonder, both the entire landscape of Earth and of the planet Centaurus are completely mapped, even though no Earth human has "officially" discovered Centaurus yet via spaceship. Oddly enough, this project was so grandiose that it also found a way to map the exact terrain features of an unknown world some four light-years away!
2) Speaking of the alien world, even the Centaurians have to deal with Barbarian threats, as noted by our friend Valka D'Ur. However, if our nation is Earth-based, then the movement of these extra-terrestrial Barbarians remain unknown to us (even if we have the Apollo Project) until we actually land on Centaurus.
Correction:
It seems as if the Barbarians that I've seen on Centaurus after discovering Apollo were the result of the Centaurans opening up a goody hut containing "a horde of Barbarians". In my 30+ turns since landing on Centaurus, playing Raging Hordes barbarian activity, I have yet to see a Barbarian uprising near any of my Centaurus cities. On the other hand, if I were playing as the aliens, then I would not know if "Barbarian silence" (except for Huts) on Centaurus is the norm even on the Raging Hordes setting, for I am still experimenting with my current game as the Americans, and I am too lazy to start a new game as the aliens

3) It seems as if we've discovered a way to figure out what aliens are up to long long long before NASA was built. In fact, our old old old old friend Marco Polo, and his Embassy can tell us precisely the moment that aliens from Centaurus discover Philosopy!
4) The Tech Tree Poster and the Civilopedia both state that Sphithres and Liwaythns [sic] can only be built by a Fundamentalist nation. However, my Americans who have been a Democracy for many many years cannot build a Fanatic, but they can build a Sphithre or Liwaythn [sic] anytime they want.
5) Tired of your Senate signing peace treaties behind your back and overruling your attempts to start wars??? Well then, to make a long story short, this trick still works

(NOTE: Not recommended if you are currently at Peace with a nearby large empire. Also, have a good-sized task force of Engineers/Colonists nearby to clean up all that resultant pollution

6) Notice how Starports can transport units to a location several trillion kilometers away (from any city on Earth to any city on Centaurus or vice versa) with relative ease but have trouble transporting units to locations less than 20000 kilometers away (between cities on the same planet).
7) If you play as the aliens (who start on the planet Centaurus), and build the first spaceship of the game and land it successfully, you will see the message "In ____ AD, voyagers from the planet Earth..." and the movie of a spaceship from Earth taking off and landing on Centaurus! After it's over, you get alien colonists and marines scattered about in various different locations on the planet Centaurus!
NOTE:
This was tested by starting a new Extended Original game, activating Cheat Mode, giving my alien civilization all necessary techs for Spaceship Parts, building every part by using the "Cheat!" button, then setting the game year to 1 AD and launching the completed ship.