I just started a new AI Autoplay. After a while i stopped it because i noticed something in the bbai.log. As you can see in the Denmark has lots of units with UNITAI_HUNTER_ESCORT but new units get built instead of exiting units answering to the hunters escort request.
The next issue is that the Stone Spearman hasn't UNITAI_HUNTER_ESCORT set as valid UnitAI but the AI chooses this unit anyways???
The next issue is that the Stone Spearman hasn't UNITAI_HUNTER_ESCORT set as valid UnitAI but the AI chooses this unit anyways???
Code:
[685656.125] Denmark stats for turn 122:
[685656.125] Gold rate: 0
[685656.125] Science rate: 100
[685656.125] Culture rate: 0
[685656.125] Espionage rate: 0
[685656.125] Treasury: 02228
[685656.125] Total gold income from self: 60
[685656.125] Total gold income from trade agreements: 0
[685656.125] Unit cost (pre inflation): 0
[685656.125] Unit supply cost (pre inflation): 0
[685656.125] Maintenance cost (pre inflation): 7
[685656.125] Civic upkeep cost (pre inflation): 0
[685656.125] Corporate income (pre inflation): 0
[685656.125] Inflation effect: 0
[685656.125] Is in financial difficulties: no
[685656.125] Total science output: 53
[685656.125] Total espionage output: 18
[685656.125] Total cultural output: 85
[685656.125] Total population: 7
[685656.125] Total food output: 39
[685656.125] Total production output: 72
[685656.125] Num cities: 1
[685656.125] National rev index: 6
[685656.125] Number of barbarian units killed: 35
[685656.125] Number of animals subdued: 3
[685656.125] Civic switches: 6
[685656.125] Total num civics switched: 16
[685656.125] Total turns in anarchy: 2 (1%)
[685656.125] Current civics:
[685656.125] GOVERNMENT: Chiefdom
[685656.125] Rule: City States
[685656.125] Power: Strongman
[685656.125] Society: Caste System
[685656.125] Economy: Barter
[685656.125] Military: Tribal Warfare
[685656.125] Religion: Divine Cult
[685656.125] Welfare: Survival
[685656.125] Garbage: Burn Garbage
[685656.125] Immigration: No Borders
[685656.125] Education: Oral Tradition
[685656.125] Language: Trade Language
[685656.125] Agriculture: Subsistence Agriculture
[685656.125] Currency: Metals
[685656.125] Labor: Community Labor
[685656.125] Civic switch history:
[685656.125] Turn 2:
[685656.125] No Language -> Native Language (no anarchy switch)
[685656.125] Turn 6:
[685656.125] Ignorance -> Oral Tradition (no anarchy switch)
[685656.125] Turn 13:
[685656.125] Militia -> Banditry (no anarchy switch)
[685656.125] Irreligion -> Folklore (no anarchy switch)
[685656.125] Turn 47:
[685656.125] Primitive -> Tribal (no anarchy switch)
[685656.125] Banditry -> Tribal Warfare (no anarchy switch)
[685656.125] Unorganized Labor -> Community Labor (no anarchy switch)
[685656.125] Turn 67:
[685656.125] Anarchism -> Chiefdom
[685656.125] Communalism -> Barter
[685656.125] Folklore -> Divine Cult
[685656.125] Garbage Anywhere -> Burn Garbage
[685656.125] No Agriculture -> Subsistence Agriculture
[685656.125] Turn 103:
[685656.125] Obedience -> City States
[685656.125] Tribal -> Caste System
[685656.125] Native Language -> Trade Language
[685656.125] No Currency -> Metals
[685656.125] City Copenhagen:
[685656.125] Population: 7
[685656.125] Production: 72
[685656.125] Food surplus: 11
[685656.125] Local rev index: -1
[685656.125] Maintenance: 5
[685656.125] Income: 60
[685656.125] Science: 52
[685656.125] Espionage: 18
[685656.125] Culture: 85
[685656.125] Net happyness: 33
[685656.125] Net health: 13
[685656.125] Food trade yield: 0
[685656.125] Production trade yield: 0
[685656.125] Commerce trade yield: 0
[685656.125] Properties:
[685656.125] Disease: value(-47) change(-10)
[685656.125] Crime: value(-144) change(0)
[685656.125] Water Pollution: value(80) change(0)
[685656.125] Air Pollution: value(-32) change(1)
[685656.125] Education: value(531) change(5)
[685656.125] Flammability: value(42) change(0)
[685656.125] Tourism: value(33) change(0)
[685656.125] PropertyBuildings:
[685656.125] Education: Education (Intuitive)
[685656.125] Education: Education (Brilliant)
[685656.125] Education: Education (Argumentative Awareness 1)
[685656.125] Education: Education (Argumentative Awareness 2)
[685656.125] Tourism: Tourism (Level 1)
[685656.125] Units:
[685656.125] Scout (UNITAI_EXPLORE): 1
[685656.125] Clubman (UNITAI_SETTLER_SEA): 1
[685656.125] Spiked Clubman (UNITAI_SETTLE): 1
[685656.125] Stone Axeman (UNITAI_CITY_DEFENSE): 1
[685656.125] Wood Spearman (UNITAI_HUNTER): 1
[685656.125] Stone Spearman (UNITAI_HUNTER_ESCORT): 24
[685656.125] Archer (UNITAI_CITY_DEFENSE): 6
[685656.125] Atlatlist (UNITAI_CITY_DEFENSE): 1
[685656.125] Tribal Guardian (UNITAI_PROPERTY_CONTROL): 1
[685656.125] Tengri Shaman (UNITAI_MISSIONARY): 1
[685656.125] Buildings constructed by units:
[685656.125] Health Spa: 1
[685656.125] Myth - Opossum: 1
[685656.125] Military Standard (Animal mascot): 1
[685656.125] Feather Worker: 1
[685656.125] Exp for promotion present (8 vs 3)
[685656.125] Denmark's Archer 1 (Copenhagen) chooses promotion City Garrison I
[685656.125] Exp for promotion present (8 vs 6)
[685656.188] Denmark's Archer 1 (Copenhagen) chooses promotion City Garrison I
[685656.188] Denmark calculates upgrade budget of 2 from 2228 current gold, 9 target
[685656.188] Unit Scout (16390) for player 0 (Denmark) at (13,15) advertising for work
[685656.188] Unit Scout (16390) for player 0 (Denmark) at (13,15) - no work available
[685656.188] Hunter for player 0 (Denmark) at (13,15) found no urgent contractual work
[685656.188] Unit Atlatlist (40975) for player 0 (Denmark) at (10,8) advertising for work
[685656.188] Unit Atlatlist (40975) for player 0 (Denmark) at (10,8) found work at (10,8) [to join -1]
[685656.188] ...already at target plot.
[685656.188] Unit Stone Spearman (40981) for player 0 (Denmark) at (10,8) advertising for work
[685656.188] Unit Stone Spearman (65545) for player 0 (Denmark) at (10,8) advertising for work
[685656.188] Unit Stone Spearman (57361) for player 0 (Denmark) at (10,8) advertising for work
[685656.188] Unit Stone Spearman (57378) for player 0 (Denmark) at (10,8) advertising for work
[685656.188] Unit Stone Spearman (57380) for player 0 (Denmark) at (10,8) advertising for work
[685656.188] Unit Stone Spearman (57381) for player 0 (Denmark) at (10,8) advertising for work
[685656.188] Unit Stone Spearman (57382) for player 0 (Denmark) at (10,8) advertising for work
[685656.188] Unit Stone Spearman (57383) for player 0 (Denmark) at (10,8) advertising for work
[685656.188] Unit Stone Spearman (65540) for player 0 (Denmark) at (10,8) advertising for work
[685656.188] Unit Stone Spearman (65543) for player 0 (Denmark) at (10,8) advertising for work
[685656.188] Player 0 (Denmark) begin Update City Sites ...
[685656.188] City found value at (6, 4) is 22146
[685656.188] City found value at (11, 5) is 23886
[685656.188] City found value at (13, 8) is 1957152
[685656.188] City found value at (13, 11) is 2932990
[685656.188] Found City Site at (13, 11)
[685656.188] City found value at (6, 4) is 22146
[685656.188] City found value at (11, 5) is 23886
[685656.188] City found value at (4, 9) is 725422
[685656.188] City found value at (5, 9) is 894512
[685656.188] City found value at (3, 12) is 1002330
[685656.188] City found value at (7, 13) is 1049394
[685656.188] City found value at (7, 14) is 1079512
[685656.188] City found value at (4, 16) is 1265400
[685656.188] City found value at (5, 16) is 1376770
[685656.188] City found value at (5, 17) is 1412068
[685656.188] Found City Site at (5, 17)
[685656.188] City found value at (6, 4) is 22146
[685656.188] City found value at (11, 5) is 23886
[685656.188] City found value at (4, 9) is 725422
[685656.188] City found value at (5, 9) is 894512
[685656.188] Found City Site at (5, 9)
[685656.188] City found value at (13, 4) is 13636
[685656.188] City found value at (11, 5) is 23886
[685656.188] City found value at (12, 18) is 250194
[685656.188] City found value at (13, 18) is 294816
[685656.188] City found value at (11, 19) is 551152
[685656.188] City found value at (13, 20) is 643134
[685656.188] Found City Site at (13, 20)
[685656.188] Player 0 (Denmark) end Update City Sites
[685656.188] Unit Stone Spearman (40979) for player 0 (Denmark) at (10,8) advertising for work
[685656.188] Unit Stone Spearman (40984) for player 0 (Denmark) at (10,8) advertising for work
[685656.188] Unit Stone Spearman (40986) for player 0 (Denmark) at (10,8) advertising for work
[685656.188] Unit Stone Spearman (49175) for player 0 (Denmark) at (10,8) advertising for work
[685656.188] Unit Stone Spearman (65544) for player 0 (Denmark) at (10,8) advertising for work
[685656.188] Unit Stone Spearman (57369) for player 0 (Denmark) at (10,8) advertising for work
[685656.188] Unit Stone Spearman (57366) for player 0 (Denmark) at (10,8) advertising for work
[685656.188] Unit Stone Spearman (57373) for player 0 (Denmark) at (10,8) advertising for work
[685656.188] Unit Stone Spearman (57374) for player 0 (Denmark) at (10,8) advertising for work
[685656.188] Unit Stone Spearman (57375) for player 0 (Denmark) at (10,8) advertising for work
[685656.188] Unit Stone Spearman (57376) for player 0 (Denmark) at (10,8) advertising for work
[685656.188] Unit Stone Spearman (57377) for player 0 (Denmark) at (10,8) advertising for work
[685656.188] Unit Stone Spearman (65546) for player 0 (Denmark) at (10,8) advertising for work
[685656.188] Unit Stone Spearman (73730) for player 0 (Denmark) at (10,8) advertising for work
[685656.188] Denmark's hunter (24587) at (10,8) [stack size 1] requests escort at priority 400
[685656.188] Unit Archer (57372) for player 0 (Denmark) at (10,8) advertising for work
[685656.188] Unit Archer (57372) for player 0 (Denmark) at (10,8) found work at (10,8) [to join -1]
[685656.188] ...already at target plot.
[685656.188] Unit Archer (57360) for player 0 (Denmark) at (10,8) advertising for work
[685656.188] Unit Archer (57360) for player 0 (Denmark) at (10,8) found work at (10,8) [to join -1]
[685656.188] ...already at target plot.
[685656.188] Unit Archer (57362) for player 0 (Denmark) at (10,8) advertising for work
[685656.188] Unit Archer (57362) for player 0 (Denmark) at (10,8) found work at (10,8) [to join -1]
[685656.188] ...already at target plot.
[685656.188] Unit Archer (73741) for player 0 (Denmark) at (10,8) advertising for work
[685656.188] Unit Archer (73741) for player 0 (Denmark) at (10,8) found work at (10,8) [to join -1]
[685656.188] ...already at target plot.
[685656.500] Unit Stone Spearman (40981) for player 0 (Denmark) at (10,8) - no work available
[685656.500] Unit Stone Spearman (65545) for player 0 (Denmark) at (10,8) - no work available
[685656.500] Unit Stone Spearman (57361) for player 0 (Denmark) at (10,8) - no work available
[685656.500] Unit Stone Spearman (57378) for player 0 (Denmark) at (10,8) - no work available
[685656.500] Unit Stone Spearman (57380) for player 0 (Denmark) at (10,8) - no work available
[685656.500] Unit Stone Spearman (57381) for player 0 (Denmark) at (10,8) - no work available
[685656.500] Unit Stone Spearman (57382) for player 0 (Denmark) at (10,8) - no work available
[685656.500] Unit Stone Spearman (57383) for player 0 (Denmark) at (10,8) - no work available
[685656.500] Unit Stone Spearman (65540) for player 0 (Denmark) at (10,8) - no work available
[685656.500] Unit Stone Spearman (65543) for player 0 (Denmark) at (10,8) - no work available
[685656.500] Unit Stone Spearman (40979) for player 0 (Denmark) at (10,8) - no work available
[685656.500] Unit Stone Spearman (40984) for player 0 (Denmark) at (10,8) - no work available
[685656.500] Unit Stone Spearman (40986) for player 0 (Denmark) at (10,8) - no work available
[685656.500] Unit Stone Spearman (49175) for player 0 (Denmark) at (10,8) - no work available
[685656.500] Unit Stone Spearman (65544) for player 0 (Denmark) at (10,8) - no work available
[685656.500] Unit Stone Spearman (57369) for player 0 (Denmark) at (10,8) - no work available
[685656.500] Unit Stone Spearman (57366) for player 0 (Denmark) at (10,8) - no work available
[685656.500] Unit Stone Spearman (57373) for player 0 (Denmark) at (10,8) - no work available
[685656.500] Unit Stone Spearman (57374) for player 0 (Denmark) at (10,8) - no work available
[685656.500] Unit Stone Spearman (57375) for player 0 (Denmark) at (10,8) - no work available
[685656.500] Unit Stone Spearman (57376) for player 0 (Denmark) at (10,8) - no work available
[685656.500] Unit Stone Spearman (57377) for player 0 (Denmark) at (10,8) - no work available
[685656.500] Unit Stone Spearman (65546) for player 0 (Denmark) at (10,8) - no work available
[685656.500] Unit Stone Spearman (73730) for player 0 (Denmark) at (10,8) - no work available
[685656.500] Processing bids for tender for unitAI UNITAI_CITY_DEFENSE at (10,8) with priority 192
[685656.563] City Copenhagen could supply unit Archer with base value 20358, depreciated value (after 1 turn production at distance 0) to 18322
[685656.563] City Copenhagen wins business for unitAI build UNITAI_CITY_DEFENSE (training Archer)
[685656.563] City Copenhagen pushes production of unit Archer with UNITAI city defense
[685656.563] Processing bids for tender for unitAI UNITAI_HUNTER_ESCORT at (10,8) with priority 400
[685656.563] City Copenhagen could supply unit Stone Spearman with base value 40209, depreciated value (after 2 turn production at distance 0) to 32167
[685656.563] City Copenhagen wins business for unitAI build UNITAI_HUNTER_ESCORT (training Stone Spearman)
[685656.563] City Copenhagen pushes production of unit Stone Spearman with UNITAI hunter escort
[685656.563] 4 out of 4 contracts satisfied, 5 unit employed, 25 left without work