Random_Numbers
Chieftain
- Joined
- Nov 14, 2016
- Messages
- 8
Testing some modifications for Civ here and made an account just for this .. Does this piece of XML crash anyone else when they add it to their mod?
<Improvement_ValidTerrains>
<Row ImprovementType="IMPROVEMENT_FARM" TerrainType="TERRAIN_DESERT" PrereqTech="TECH_IRRIGATION"/>
<Row ImprovementType="IMPROVEMENT_FARM" TerrainType="TERRAIN_TUNDRA" PrereqTech="TECH_ENGINEERING"/>
</Improvement_ValidTerrains>
Quick update on this .. if the PrereqTechs are removed .. game doesn't crash .. with them attached .. game crashed after ending first turn. Tried several games starts random settings ...
The Gameplay_Schema.sql is supposed to support the conditional for prereqtech and prereqcivic.
<Improvement_ValidTerrains>
<Row ImprovementType="IMPROVEMENT_FARM" TerrainType="TERRAIN_DESERT" PrereqTech="TECH_IRRIGATION"/>
<Row ImprovementType="IMPROVEMENT_FARM" TerrainType="TERRAIN_TUNDRA" PrereqTech="TECH_ENGINEERING"/>
</Improvement_ValidTerrains>
Quick update on this .. if the PrereqTechs are removed .. game doesn't crash .. with them attached .. game crashed after ending first turn. Tried several games starts random settings ...
The Gameplay_Schema.sql is supposed to support the conditional for prereqtech and prereqcivic.