Tani Coyote
Son of Huehuecoyotl
- Joined
- May 28, 2007
- Messages
- 15,191
No thread for it, so while it's been a while, I figured I'd start one.
Link to video.
Jaw literally dropped at 0:35. Both awesome and a total mindscrew.
Official gameplay trailers to show what the 'hog's up to:
Classic - http://www.gametrailers.com/video/classic-style-sonic-generations/714050
Modern - http://www.gametrailers.com/video/modern-style-sonic-generations/714052
The game seeks to recreate the best stages of every past Sonic game in one modern package. Each level can be played through as Classic Sonic (100% 2.5 D), whose special moves are the spindash and buzzsaw, with the old scheme of the more difficult upper part having more rewards rolled in, or Modern Sonic (mixture of 2 and 3D), whose special moves are his Sonic Boost(as seen in Unleashed and Colors) and homing attack.
The game uses the hedgehog engine of Unleashed, giving incredible beauty and detail to the game's environments as much as enabling high speed action.
The stages, they say, will be taken from the three main eras of Sonic - Genesis, Dreamcast, and Modern, that is, 360/PS3. So far, the only confirmed stage is Green Hill(obviously). What others shall there be? Angel Island? Stardust Speedway? Carnival Night?
The plot revolves around "time holes" forming that force Sonic to go backward in time to save the day. To his surprise, he meets his younger self, Classic Sonic. They must team up to defeat whoever the villain is and save not just the day, but time itself!
So far, the only 100% characters are Sonic and Classic Sonic, but it's hinted many of Sonic's other characters will have side-roles in the story. I'm suspecting that you will meet each one during their debut - read: hilarity will ensue.
Thoughts? Could this be the game to finally top SA2 for me? Will it finally catapult Sonic back to prominence?
Link to video.
Jaw literally dropped at 0:35. Both awesome and a total mindscrew.
Official gameplay trailers to show what the 'hog's up to:
Classic - http://www.gametrailers.com/video/classic-style-sonic-generations/714050
Modern - http://www.gametrailers.com/video/modern-style-sonic-generations/714052
The game seeks to recreate the best stages of every past Sonic game in one modern package. Each level can be played through as Classic Sonic (100% 2.5 D), whose special moves are the spindash and buzzsaw, with the old scheme of the more difficult upper part having more rewards rolled in, or Modern Sonic (mixture of 2 and 3D), whose special moves are his Sonic Boost(as seen in Unleashed and Colors) and homing attack.
The game uses the hedgehog engine of Unleashed, giving incredible beauty and detail to the game's environments as much as enabling high speed action.
The stages, they say, will be taken from the three main eras of Sonic - Genesis, Dreamcast, and Modern, that is, 360/PS3. So far, the only confirmed stage is Green Hill(obviously). What others shall there be? Angel Island? Stardust Speedway? Carnival Night?
The plot revolves around "time holes" forming that force Sonic to go backward in time to save the day. To his surprise, he meets his younger self, Classic Sonic. They must team up to defeat whoever the villain is and save not just the day, but time itself!
So far, the only 100% characters are Sonic and Classic Sonic, but it's hinted many of Sonic's other characters will have side-roles in the story. I'm suspecting that you will meet each one during their debut - read: hilarity will ensue.
Thoughts? Could this be the game to finally top SA2 for me? Will it finally catapult Sonic back to prominence?