EmperorFool
Deity
Complete files are easiest for me to merge at this point since I don't have a complete development environment setup here yet.
Be careful what you wish for, my friend.LM, as maintainer of the BUG SVN repository, all photos of lady parts should be submitted to me via email. Videos are acceptable, too.
Complete files are easiest for me to merge at this point since I don't have a complete development environment setup here yet.
It sounds like you have mixed the files from BUG and BAT together. If you're working with BUG and BULL, you can only work with those two mods. BAT is an entirely separate mod. Its' XML, DLL, and Python code are different than the normal BUG and BULL, and don't co-exist happily.Ok
I have noticed an issue while playtesting my translation. While we were starting a multiplayer game, "TXT_KEY_BUG_HINT_28" appeared instead of a hint. I have checked my version of BUGHints_CIV4GameText.xml and hints only go until "TXT_KEY_BUG_HINT_22".
I also adamantly refuse to release the new source code until I have at least a testable, stable DLL that supports all of the changes.
I'm probably going to name it something, or give it an acronym to differentiate it from vanilla BULL.
I'm not trying to be a big meanie. It's just that I like to have my ducks in a row when I release things. There has also been so much confusion that I'm leery of having unfinished source code in the wild.I see... I'll look into something else to do then.