Spearman vs. Tank

Zebra 9

Emperor
Joined
May 17, 2006
Messages
1,554
Location
Middle of Cyberspace
Don't you just hate it when the enemie's primitive unit defeats a more modern unit. Well w/ all the threads on this subject, I found that the most real life explination is that some how the the primitive unit got modern weapons such as RPG.Well after some thinking I came up w/ this,
rather than having units remain the same all through the game, what if they Auto Upgraded.This "Auto Upgrade" would have to be slow, what I was thinking is that like they remain a full era behind. I think this system would reduce the chance of a spearman defeating a tank, by remove spearmen from the game once all civs reach the Medivel Era.

What are your thoughts & ideas.
I have not posted this idea in the Creation & Custimization yet, I would like it to have you help me find flaws, make changes, & basicaly perfect it first.
 
:mwaha: :spear:

Still a problem in Civ4, eh? Now I feel better about not being able to upgrade from Civ3.
 
Well usually its a longbow against a tank. Nobodys going to be using spearmen by the time you get tanks even on low difficulty levels.

Besides archers and longbows are the first defensive units. Spearmen are not defensive units anymore. They are anti cavs.
 
canons and longbowmen always kill my gunships.
 
Bungholio said:
canons and longbowmen always kill my gunships.

I always find it rather humerous when tokugawa uses his samurais to chop at my gunships. Actually its rather sad...
 
I always thought of the chance of defeating a gunship with longbows was the chance of equipment malfunction or crosswinds or something....
 
Emp. Killyouall said:
I always thought of the chance of defeating a gunship with longbows was the chance of equipment malfunction or crosswinds or something....

Then how do explain a swordsmen hacking at a gunship in mid air?
 
Xanikk999 said:
Then how do explain a swordsmen hacking at a gunship in mid air?

The animation is silly, but in real-life it's possible. If all you have is a sword and gunships are attacking, you've probably got that .1% chance of thinking of something. In this case, helicopters undergo quite a bit of maintainence for every hour of flight, and naturally have to land to rearm and refuel. They can't very well conceal the noise of their rotors, so it's hard for them to operate in your territory without someone giving away where their camp is. When that happens, you need to make it to their camp somehow and kill the pilots. Helicopters won't fly without pilots. Perhaps you sneak around a back route and board a supply truck heading to the camp. Perhaps you take to the cover of a forest and assault the camp in the middle of the night. Either way, when the helicopters attack the cities, they'll have a very hard time discerning you from the local population. When they attack forests, you just need to avoid making fires. The trees and various animal life will make the use of infrared very difficult, as it will with plain visual searching. All sorts of terrain provides advantages that would conceal an assault. The odds aren't high, but I'd think giving them a .1% chance of pulling something like that off makes sense.
 
Norseman2 said:
The animation is silly, but in real-life it's possible. If all you have is a sword and gunships are attacking, you've probably got that .1% chance of thinking of something. In this case, helicopters undergo quite a bit of maintainence for every hour of flight, and naturally have to land to rearm and refuel. They can't very well conceal the noise of their rotors, so it's hard for them to operate in your territory without someone giving away where their camp is. When that happens, you need to make it to their camp somehow and kill the pilots. Helicopters won't fly without pilots. Perhaps you sneak around a back route and board a supply truck heading to the camp. Perhaps you take to the cover of a forest and assault the camp in the middle of the night. Either way, when the helicopters attack the cities, they'll have a very hard time discerning you from the local population. When they attack forests, you just need to avoid making fires. The trees and various animal life will make the use of infrared very difficult, as it will with plain visual searching. All sorts of terrain provides advantages that would conceal an assault. The odds aren't high, but I'd think giving them a .1% chance of pulling something like that off makes sense.

Well in game they have better odds.
 
You could throw a sword and hope it hits the helicopter blade and gets stuck or something, thus causing a crash. Kind of like a stick in a bike wheel?
 
Xanikk999 said:
I always find it rather humerous when tokugawa uses his samurais to chop at my gunships. Actually its rather sad...

He probably tries to summon Godzilla.
 
When it happens, it's usually not that someone's tanks keep dying to spearmen. It's that either they had one low-odds fight and keep harping on it, or that what they do is have tanks with no artillery or air support attacking dug-in troops, and doing it continuously without any time to rest and refit.
 
I would complain if a fully healthy tank got killed by pike on open terrain. But if its half broke tank or attacking high defense cities, well its not unthinkable if the pike had a chance. David did win against golias.
 
weimingshi said:
I would complain if a fully healthy tank got killed by pike on open terrain. But if its half broke tank or attacking high defense cities, well its not unthinkable if the pike had a chance. David did win against golias.

Think you mean Goliath and most timea i use powerful offensive units, i get beat by primitive ones.
 
It hasnt happened to me, thank God, yet in Civ IV, but i remember how much it used to piss me off in Civ III when a stupid little spearman would take out my modern armor without a scratch, and then do it again!
 
Easy.

In mogadishu the majority of the somalian soldiers were armed with nothing more than clubs and sticks. A couple of them managed to get hold of some RPG's, but they weren't trained in their use, and there certainly weren't enough of them to constitute an "rpg unit". The city was being defended with mellee units, but they still managed to beat some helicopters before reinforcments came in.
 
Back
Top Bottom