I accept what you say as minor qualification to my main point. Indeed I am well aware of the race situation you bring up and enjoy winning those . It is very unlikely that I would be whipping away substantial numbers of specialists in the middle of a race like that, rather I'd be at 100% research (and losing money), and many specialists would be working in starvation modeDr Elmer Jiggle said:It's a convincing argument if all you're worried about is how many total beakers does one city produce over N turns, but in a real game, that's not the only concern. Your approach might produce more beakers overall, but Wodan's will produce them sooner. That acceleration of your research might translate into all kinds of indirect advantages.
Maybe you found a religion that you would otherwise be beaten to. Maybe you complete a wonder that you would otherwise be beaten to. Maybe you build your advanced military units sooner and win a war more decisively. Maybe you win a race to a bonus technology like Liberalism or Economics. And so on ...
It is not possible for Wodan's method to produce either more beakers or more GPPs in the middle or long term so therefore by definition he will be behind in research. Soon I'll be so far ahead any situation that he considers a race I will already have won Seriously, all you are suggesting is that sometimes short term considerations will overide the longer term efficiencies of my approach. I know that and acknowledged there could be exceptions with ...
I used the word "generally" and alluded to manipulations of the GPP pool (and type of GP) and perhaps I could add the research race condition you mention ... but as I said above why would I be whipping away research assets if they were more important than the thing I am whipping them for? I don't do that and I assumed others would think like me...UncleJJ said:It is generally superior in a SE to work food tiles before running specialists while regrowing. There are a few exceptions when I would still be working specialists and have farms unworked, while re-growing from a whip, but that would be to do with manipulating the GPP pool rather than simply producing beakers or whatever.
In no way will Wodan's approach produce GP faster than mine. He might produce the first one at the same time but after that he will consistently fall behind. And the more often he uses his approach the quicker he will drop behind in production of beakers and GPPs since it is an inherently less efficient use of resources.Dr Elmer Jiggle said:Your approach probably completes buildings earlier (because your growth will come earlier so you can therefore whip earlier), but Wodan's should produce great people earlier, though it might produce fewer great people in total. Which is better? I don't think we can know.
Let's just quantify the long term losses he might expect. Over the 100 turns we looked at let's say Wodan works a single specialist for just 30 of those turns when he could have worked a grassland farm instead. He will have lost 30 food and that is simply 15 specialist turns which is equivalent to 45 base beakers and 45 GPPs that his city lost. Not much you might say but is a simple and avoidable loss in almost all circumstances. A small consideration but it does make a difference.
Civ is indeed a game of tradeoffs and the complete situation does need to be considered. But a good player needs to be aware of fundemental mechanisms that drive the game and "Food first, specialist later" is a good maxim for the middle and long term and could only hurt in a very few short term cases that you have made much more of than they deserve IMHO. There is no need to hybridise the two methods since I already acknowledge there might occasionally be a situation where keeping a specialist in the short term can be beneficial... but those situations are rare and in no way are the two approaches equal in general efficiency as you seem to be saying.Civ is a game of tradeoffs and in a real game you need to analize the complete situation and decide what approach is best. I would bet that most of the time, some combination / hybrid between your two methods is the true "best" strategy.
EDIT: On reflection I might have initially underestimated the losses Wodan's method will suffer. If I work a grassland farm for a turn and he works a specialist the farm will obviously give 3 food more per turn while he gets the beakers and GPPs from his specialist early. But the beakers and GPPs he gets early must be recovered later due to the faster growth making me more specialists much faster. That surprises me. The inefficency is 3 times worse than I first thought and I have to edit my numerical claims. Have I got that part of the argument right... it seems too strong
It now seems that each turn Wodan works a specialist when he could have worked a grassland farm will cost him 3 food in the long term. And 3 food is worth 1.5 specialist turns (not 1 food and 1/2 specialist turn as I initially thought). That makes the long term inefficiency 3 times what I stated at first. So taking 3 beakers and 3 GPPs in the short term seems to lose 4.5 beakers and 4.5 GPPs long term. That is a very significant loss.
n.b. I have edited this and my previous post to account for my revised thinking.
EDIT 2 : DRAT, I was right in the first place. Here is the argument: Wodan's specialist gives him 3 beakers and 3 GPPs now, while my farm gives me 3 food. As my city regrows faster the 3 food I gained during that turn will support 1.5 specialists and so I get 4.5 beakers and 4.5 GPPs later. The net difference in the long term is thus 1.5 beakers and 1.5 GPPs which is equivalent to 1 food.
n.b.2 I have edited this and my previous post back to the original thinking