particle77
Chieftain
My point is that you are arguing that one strategy is weaker than another without first identifying a clear goal... How can you have a good strategy without a clear goal?
particle77 said:My point is that you are arguing that one strategy is weaker than another without first identifying a clear goal... How can you have a good strategy without a clear goal?
particle77 said:My point is that you are arguing that one strategy is weaker than another without first identifying a clear goal... How can you have a good strategy without a clear goal?
particle77 said:Ok, I guess I'm not clear about what constitutes a "robust" victory. To me a robust victory is a strong victory, which might be an early victory, but might also be a victory by a large point margin, or possibly a more probable victory. Which do you mean, or do you mean something entirely different.
We are arguing in circles though. I still maintain that because strategy is dependent on goals, and because goals are a matter of preference, strategy is very much at the whim of preference.
Obviously not every strategy is equal (although its quite possible for some strategies to be equal). However if we aren't measuring success in the same way, then trying to compare relative values is meaningless.
and ur still wrong, chosing a goal is a prerequisite to developing a strategy.
putting it in w/ strategy then mixing it all up to imply preference is incorrect.
particle77 said:You just stated exactly what I've been saying...
strategy is dependent on the goal.
preference determines the goal. a goal is a prerequisite of strategy. therefore the best strategy will depend on preference.
particle77 said:do you not agree that preference determines the goal?
you've stated yourself that the goal is a prerequisit of strategy.
Only once the goal is chosen.effective strategies will ALWAYS be determined objectively.
particle77 said:The goal is still determined by preference.
But I think quite often it is molded by environment, the type of map played on, traits of Civ being played, level of play, and available resources.
particle77 said:agreed, if a players goals are more open ended and allow for adaptation that player is more likely to achieve them.
particle77 said:Only once the goal is chosen.
The goal is still determined by preference.
particle77 said:I recognize that once you settle on what you want to accomplish some strategies are better than others at accomplishing that goal.
I'm simply pointing out that in a game where individuals can choose to pursue different goals, suggesting that preference has no impact on strategy makes no sense.
we've agreed that goals depend on preference.
we've agreed that strategy depends goals.
dependencies are transitive.
it follows that strategy depends on preference.
Effective strategies are not determined by preference.
...from page 1. This is clearly wrong. They are all about preference; otherwise they wouldn't be called strategy games. Even preferring to employ the most effective strategy anyone has ever figured out for that game, it's still preference.strategy games are not a matter of personal preference.
Holycannoli said:No, but your choice of strategy is. Which makes strategy games subjective. Yeah, the strategy you choose will probably the most effective for your goals, but that's natural and can't be argued unless you're just out to have fun and experiment with things. But to say strategy games aren't based on preference is hogwash.
Strategy games are subjective! That's what "strategy" is all about! You choose what you want to do and how you want to do it! That's the very definition of a strategy game. Even if your strategy is less than optimal, you still have that choice.
Strategies themselves are objective. They're based on the most effective means of accomplishing your goals. But when there's many goals to choose from and many means of accomplishing those goals it becomes a matter of preference, not simply what works best. And what works best for one person may not work best for another.
How can guys you say strategy games are not based on preference?
...from page 1. This is clearly wrong. They are all about preference; otherwise they wouldn't be called strategy games. Even preferring to employ the most effective strategy anyone has ever figured out for that game, it's still preference.