Hello everyone. It's good to finally have some time to browse and post through the spoilers...
As always, I am amazed at how many strong games are apparent already from the first turns. It's simply unbelievable.
Moi, I liked the feeling of this game in the "teaser" thread. I also like the map, even though I expected the central part to be more empty.
But then, the Mediterranean has always been a very crowded place.
Too crowded, in fact. My plan was for a 20k victory, inspired by our being the Greek (and by the fact that I had already played for 100k not too long ago).
And having never played this type of game, I expect my score to be very low, if I ever manage to win it.
My
general game plan, based on what I expect I need to do for this kind of victory, was:
- Found Athens, build warrior and search for an acceptable location for the 20k city within a reasonable distance. (If no such location was found, I would be officially upset and go for yet another Diplomatic victory). Athens would then only produce Settlers and military units, waiting for the time when I will move the palace.
- Devote the second city to building wonders and culture (including the FP), nothing else.
- Use all other cities to build armies, and make sure that no two consecutive turns pass without at least five or six civs fighting against one another.
- Research at 40 turns for Literature, aiming (of course) at the Great Library + at least one of Oracle, Hanging Gardens and Pyramids. After that, I would stay in Monarchy to pay for my army. The idea of course is to have the slowest possible research rate (which I still don't know if I will be able to manage or not. I mean, 15 civs is A LOT).
A quick recap of my game:
I have left my notes at home, so I will have to go by memory.
cities
4000 BC - Moved the worker W, saw nothing interesting, so founded Athens on the spot.
Athen built a couple of warriors, that went exploring E and W. After the second warrior, I started on Colossus as a prebuild for a Granary. This was a gamble, of course, in that I only had less than ten turns to make contact with someone with Pottery before I would have to switch to a Settler, wasting a few shields, gaining about 3 turns on the second city but losing almost ten on the third (as opposed to having the Granary first).
Luckily enough, the E-moving warrior bumped into a Minoan warrior around 3300 BC, then into a German one shortly after.
The other warrior followed the hills going W and SW, and almost missed the small lake S of Athens.
After the Granary, I founded Mycenae (the 20k candidate) on the desert tile between the two lakes. It gets access to some bonus food and to several hills + goats, so it looks like a good production place.
Incidentally, I *had* to call it Mycenae. Have you ever been there? It's simply breath-taking.
In Mycenae, I needed fast growth and border expansion before I could really start on wonder-building, so it was Granary and Temple (with some pop-rushing...) and then prebuild for the GL. In the meantime, the worker(s) were mining the goats on the hills (strange concept, this one!).
At the end of the spoiler period (about 300 AD), Mycenae has:
- Great Library
- Hanging Gardens
- Temple
- Library
- Sistine Chapel
- Cathedral (in a couple of turns)
The third city, Sparta, was in the bonus grasslands due east of Athens. Then Thermopylae in the Incense area to the west.
I ended the QSC period with six cities only, but Mycenae was already growing fast. A pity I didn't manage to time the GL before some time later than 1000 BC...
Contacts
I got the first contacts through Minoans, Germans and the exploring warriors, who almost made it to complete a round-the-world trip before getting killed by a Russian bastard...
At 1000BC, I got MapMaking from trade and sent a couple of Galleys E and S of the starting peninsula. Being chased by eleven Squids, I made it to Ottomans + Atlantis before being torn to pieces by the monsters, and from there I got all contacts in a few turns.
Wanting to delay tech-trading as much as possible, I didn't trade my contacts until it I was sure that the AI would get them from someone else. I managed to make a lot of money with a few techs, though.
The Romans, in my game, were in good shape, even after I declared war out of the blue and had Atlantis and some other civs join in...
Atlantis' culture was simply unbelievable. Nice city names, though. I also liked seeing the Hittites there.
wars
Of course, wars here are primarily meant to provide me with great leaders.
Strange enough for a non-militaristic civ, I got many more elite units than I was expecting, but no leader whatsoever (so far, at least...).
I might have made a mistake in attacking the Germans first, but they had no resources at that time and they seemed reasonably close to some Iron.
I allied with Russia and had an easy time -in fact, I didn't really want to conquer them at first. I was only looking for a great leader to emerge within my armies, but none came and in the end I had to reach Berlin and get three-four cities in the peace trade.
After that, obviously, I turned to the Minoans. They had THOUSANDS of those stupid peltasts which at times killed my (fortified) Hoplites like they were 0.0.0 units...
After several hundreds battles, I accepted a brief peace deal to regroup and upgrade my Horsies to knights. The war resumed as soon as I "kindly" asked him out of my borders, and I still have to see how many units the guy can pour out of his towns...
These are the two main wars.
Of course, every so many turns I look at the diplo screen to check that no-one is peacefully trading with the other civs.
At present, I am also at war with France and Zulu with (at least) Hittites, Carthage and Egypt involved. Kelts and Ottomans have been constantly at war ever since the dawn of times, the former having a good time with the European Swordsmen (but watch it if Suleyman makes it to Cavalry...). A nice matchup.
I couldn't get Spain into the melee (!), so I have them paying for techs and resources as long as I can. They will nees some fighting, anyway...
Conclusions
I reached the Middle Ages first, around 300 AD.
Which is good with my plans, as I can almost time the prebuild of a wonder with the discovery of the corresponding tech.
Still, I think I am building up culture very slowly in Mycenae -which means that I haven't handled things too well: either the plan was wrong or not correctly implemented.
My next step will be building the FP in Mycenae and trying to jump the palace to Germania (the Minoan lands have not been secured yet). I fear I should have done this earlier, but...
...but who cares, I am having a lot of fun! I really want to see what happens when we reach Modern times and everyone will be building spaceship parts like crazy...