While playing a test game to see how not allowing cities in desert/tundra, I came across something interesting. I was playing the Greeks, sharing a continent with the Celts and the Ottomans, both of who enjoyed declaring war on me and each other on a regular basis. As a result, I annexed most of the Celts and the Celts annexed most of the Ottoman empire. On the other continent, I owned a bit of land, resulting from a war I waged to procure the three luxuries I was missing. In order to make China and Japan allow me to see them, I wound up capturing their entire seaboard. As I was finishing the last industrial tech, I noticed a large group of Vikings moving in the general direction of my seaboard properties.
They were approaching my only town without tanks and mech infantry defending it. (it had been captured by swordsmen back in the medieval era, and now was defended by an elite* hoplite. They had attacked this town with beserks before, and my elite hoplite BARELY won- he was down to one hp. The town itself had silks and coal.) I got Fission, and thought I could avoid this massive stack with the vote. Unfortnuately, my prebuild wasn't quite ready and I would have had to wait for seven turns. Luckily, I had a scintific great leader (great leader game: three SGLs, two MGLs) and rushed it. The next turn, the votes came in. Three for me, two for Mao, two abstains. As a result, no win. So now I'd have to figure out how to deal with those guys. I thought about nuking the stack, but I couldn't without going to war with China, who bordered my city and whose territory the Vikings were passing.
I built tanks and mech infantry as fast as I could, and airlifted them as fast as I could. I used my bored workers (who were by now just being used to clean up pollution) to build lots of airfields in unused tiles. While I was watching the SOD move toward my poor little city, Japan decided to attack one of my mech infantry cities with a cav. This, of course, led the Chinese to declare war on Japan, since I got an MPP with China once I figured out the stack's destination. Then I got a great idea; I'll get the Vikings to MPP with me. And so I did. And they declared war on Japan. And their stack...continued moving toward Chengdu. On the turn before they could attack, I discovered a novel solution. I'd give the town to the Celts, and then take it back. The Celts were furious at me, anyway, and due to my denying them iron and horses after their third war with me (I got a ROP and then planted my troops on their resources, to make sure they wouldn't bother me anymore), they were weak, so I could easily take it back.
The small stack. The other two are enormous.As you can see, I've retaken most of the Ottoman empire from the Celts and given it back to the Ottomans- except for one city with oil, which I figured I'd need later. I was right.
And so I did. And....the stack simply moved to attack my main seaboard cities. As the attack began, I walked out of the room, because it was going to take entirely too long. I came back to find a leader waiting for me, named the unit, left again. At the end of the battle, the Vikings lost all of their archers, beserks, and MDI. I had one 1/5 tank and a couple of cavarly left in my city, out of a stack of six mech infantries. (I never got around to railroading my useless Chinese territory, and for some reason I didn't get any slaves in my Chinese and Japanese wars)
The thing that gets me is how the Vikings were just determined to have a war with me. The city they attacked had furs, but the Vikings had THEIR OWN FURS, so I don't see the point, and I could see all resources at that time. Has anyone ever seen the AI persue war so stubbornly?
On a side note, I invaded the Vikings, took three of their five continental cities, and am now ignoring them. I erased the Celts from existance. The UN vote has come up three times now, and no one is really voting now except for me and Mao.
I'm going to win this one by space.

They were approaching my only town without tanks and mech infantry defending it. (it had been captured by swordsmen back in the medieval era, and now was defended by an elite* hoplite. They had attacked this town with beserks before, and my elite hoplite BARELY won- he was down to one hp. The town itself had silks and coal.) I got Fission, and thought I could avoid this massive stack with the vote. Unfortnuately, my prebuild wasn't quite ready and I would have had to wait for seven turns. Luckily, I had a scintific great leader (great leader game: three SGLs, two MGLs) and rushed it. The next turn, the votes came in. Three for me, two for Mao, two abstains. As a result, no win. So now I'd have to figure out how to deal with those guys. I thought about nuking the stack, but I couldn't without going to war with China, who bordered my city and whose territory the Vikings were passing.
I built tanks and mech infantry as fast as I could, and airlifted them as fast as I could. I used my bored workers (who were by now just being used to clean up pollution) to build lots of airfields in unused tiles. While I was watching the SOD move toward my poor little city, Japan decided to attack one of my mech infantry cities with a cav. This, of course, led the Chinese to declare war on Japan, since I got an MPP with China once I figured out the stack's destination. Then I got a great idea; I'll get the Vikings to MPP with me. And so I did. And they declared war on Japan. And their stack...continued moving toward Chengdu. On the turn before they could attack, I discovered a novel solution. I'd give the town to the Celts, and then take it back. The Celts were furious at me, anyway, and due to my denying them iron and horses after their third war with me (I got a ROP and then planted my troops on their resources, to make sure they wouldn't bother me anymore), they were weak, so I could easily take it back.

The small stack. The other two are enormous.As you can see, I've retaken most of the Ottoman empire from the Celts and given it back to the Ottomans- except for one city with oil, which I figured I'd need later. I was right.
And so I did. And....the stack simply moved to attack my main seaboard cities. As the attack began, I walked out of the room, because it was going to take entirely too long. I came back to find a leader waiting for me, named the unit, left again. At the end of the battle, the Vikings lost all of their archers, beserks, and MDI. I had one 1/5 tank and a couple of cavarly left in my city, out of a stack of six mech infantries. (I never got around to railroading my useless Chinese territory, and for some reason I didn't get any slaves in my Chinese and Japanese wars)
The thing that gets me is how the Vikings were just determined to have a war with me. The city they attacked had furs, but the Vikings had THEIR OWN FURS, so I don't see the point, and I could see all resources at that time. Has anyone ever seen the AI persue war so stubbornly?
On a side note, I invaded the Vikings, took three of their five continental cities, and am now ignoring them. I erased the Celts from existance. The UN vote has come up three times now, and no one is really voting now except for me and Mao.
