Spoonwood's Hall of Fame Attempts

Final score of 9245.

We never met the Inca. I left the game running while I slept once or twice, so it took less time to play this out than as suggested:

Arabian Final.png
 
Also, I had a beautiful start!

The Start Arabia.png


Though, I ran a 6 turn combo factory, since I declared war on the Byzantines immediately and also Persia soon afterwards. Didn't use the Ansar Warrior so much. It's extra speed is nice, but cavalry come quickly after if beelining to Military Tradition at this level. We did spawn an MGL on the 2nd elite victory I think, and had 2 ansar warrior armies though, which were nice and powerful!
 
Large Regent 130k. Of course, I can't submit at the moment, since we have some maintenance going on (and this isn't an objection to such). I decided to play as the Maya. We had a border city with Korea grab an adjacent square to a Korean city and thus one javelin thrower (we had three, like usual), trigger our golden age during the first war. We stopped training knight/cavalry units about when rails starting going up. We did purchase armies, even though we were doing research as fast as possible for a bit.

Finish date of:

Maya Large Regent One Thirty.png

Final score of: 9271.
 
Even when the HOF pages show back up, I'd hold off on submissions right away. There's a lot of moving parts involved behind the scenes. This might take multiple days...but I look forward to reviewing your latest game.
 
Tried a 1 city histographic loss on a Large 80% Monarch archipelago map with 6 opponents. Cold, and arid also. Almost all scientific AIs, and Carthage. It didn't seem wise to have The Byzantines or Sumeria in, because of potential increased research ability. We didn't make it to 2050 AD. Someone else won by culture in 1995 AD.

Persia had 130,598 culture. No one else had half of that it seems.

The Internet and The Manhattan Project were under construction, and the U. N. had gotten built. Maybe The Byzantines or Sumeria would have worked out alright. The author has some skepticism that AIs launching the spaceship would make for an issue at this level with stronger researchers, though also wouldn't feel surprised if someone won by spaceship launch.
 
Even when the HOF pages show back up, I'd hold off on submissions right away. There's a lot of moving parts involved behind the scenes. This might take multiple days...but I look forward to reviewing your latest game.

@Noble Zarkon put an invitation to submit games into his signature. So, I decided to just go ahead and submit the Maya game above, since it might help to test things to determine if they work correctly.
 
Lately, I've played some attempts for Large Monarch Histographic. I had one last winter/spring going, but I lost the 4000 BC save somehow. No matter, since I ended up finding a better map. I found a nice grassland core map:





Maya Large Monarch Histo.png


We went with just expanded by settlers, hand-building The Pyramids, and The Great Lighthouse until pretty near Military Tradition.

At 1555 AD score was 17736.

At 1560 AD score is 17822.

Pretty much all growth has finished. No more builds also, except maybe a marketplace or stock exchange.

SirPleb's calculator predicts a final score of 29231.

The domination limit for this map is 2883. Jared's map had a domination limit of 2972 I think.

The highest scoring Large Emperor game score 27759. Hopefully, I got the settings correct.
 
Final score of 29240!

Some more screenshots:

Large Monarch Histo 4000 BC.png


Large Monarch Histo 1000 BC.png


Large Monarch Histo 10 AD.png


We did have Military Tradition in 10 AD. No wars started at that point though. The AIs got us Steam Power and Medicine without anyone learning Nationalism when we gifted them to the industrial age, so only some AIs got gifted into the industrial age. The other scientific AIs didn't. We also had all scientific opponents possible, plus Japan and England. Navigation didn't get learned until we had basically explored all of the map.
 
Using CrpViewer now, Pyramids finished in 1050 BC. 17 cities at that point (004 for example got founded to grab the deer, and then got moved to the coast for eventual sea square usage).

The 1000 BC has only one luxury hooked up.

6 luxuries were hooked up in the 10 AD save. Silks is on the home continent. Ivory gets imported from The Ottomans. Furs lie on the Ottomans home continent, that we picked up:

Furs.png


Incense lies on the home continent. 037 literally sits on top of Spices:

037 Spices.png


062 literally sits on top of gems:

062 Gems.png


The Great Lighthouse got completed in 775 BC.

The wars had started in 280 AD with the capture of 2 Byzantine cities. First MGL appeared in 380 AD. By 620 AD we had 64.74% of the map under our control, and I recall that on some turns we stayed at 64 instead of 65 percent of the domination limit while culture got built. Russia had their non-tundra cities last razed in 650 AD.

J. S. Bach's Cathedral also got built in 650 AD. Smith's Trading Company got completed in 860 AD. Score at 1000 AD was 8393. Theory of Evolution in 1220 AD. We got an SGL in 1295 AD that got used for Cure for Cancer to complete in 1410 AD. The last city razed was Akkad in 1170 AD. And the last city founded was 308 in 940 AD.

I remember we had to trade for Wines from the Russians until we had captured some wine source from Sumeria, I think.

Any questions?
 
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Oh, looks like I have the save exactly from the turn when we learned Steam Power (we have a save in 360 AD with 3 turns left on Theory of Gravity):

Just Learned Steam Power.png


Dyes weren't mentioned above as the other luxury, and we settled them. We had them in 066:

066 Dyes.png


And you can see 066 with the dyes not hooked up yet in the 10 AD picture of 037 above also.

And it looks like, and I seem to remember also researching to Replaceable Parts before Sanitation.
 
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