<ActionCriteria>
<Criteria id="TreeRandomizer_Mode">
<RuleSetInUse>RULESET_STANDARD,RULESET_EXPANSION_1,RULESET_EXPANSION_2</RuleSetInUse>
<ConfigurationValueMatches>
<Group>Game</Group>
<ConfigurationId>GAMEMODE_TREE_RANDOMIZER</ConfigurationId>
<Value>1</Value>
</ConfigurationValueMatches>
</Criteria>
<Criteria id="TreeRandomizer_Mode_Expansion2">
<RuleSetInUse>RULESET_EXPANSION_2</RuleSetInUse>
<ConfigurationValueMatches>
<Group>Game</Group>
<ConfigurationId>GAMEMODE_TREE_RANDOMIZER</ConfigurationId>
<Value>1</Value>
</ConfigurationValueMatches>
</Criteria>
</ActionCriteria>
......
<InGameActions>
<UpdateDatabase id="TreeRandomizerDB" criteria="TreeRandomizer_Mode">
<File>Data/TreeRandomizer_Technologies_MODE.xml</File>
<File>Data/TreeRandomizer_Civics_MODE.xml</File>
<File>Data/TreeRandomizer_Civilopedia_MODE.xml</File>
<File>Data/TreeRandomizer_GameCapabilities.xml</File>
</UpdateDatabase>
<UpdateDatabase id="TreeRandomizerDB_Expansion2" criteria="TreeRandomizer_Mode_Expansion2">
<File>Data/TreeRandomizer_Expansion2_MODE.xml</File>
</UpdateDatabase>
</InGameActions>