SSE / WEe Walkthrough -- Insane Series (Ghandi)

Obsolete, I really enjoy your game reports. I played a shadow game after you posted the intial save. I dont play like you though. I prolly play like most others do. I run a hybrid economy while still trying to get a good amount of wonders.
I got the Space Victory in 1910
Civ4ScreenShotB2.jpg



I tried to settle some of the same cities as you except the first one (Bombay) had to grab copper for protection.

Civ4ScreenShotB1.jpg


Notice my Basra is your Khurasan and it flipped to me right around the time yours flipped.

I ended up with 28 Great People. I bulbed Philosophy and Education with 2 scientist. I know you dont bulb, but prefer to settle...but there is an argument for getting education sooner and getting Oxford sooner. I built 1 academy, I used 6 great people for 3 golden ages while building spaceparts, a merchant was used on Sids Sushi, an engineer was used on Mining Inc., a Prophet was used on the Taoist Shrine, a prophet was settled in my Wall Street, 1 Artist bomb at Basra, and the rest were settled in the capitol.

Demographics
Civ4ScreenShotB3.jpg


I got into a minor war with Boudica, but that was it. I didnt feel like i needed anymore land as i was breezing through the tech tree running at 100% for most of the latter half. Spreading Taoism, Sids, and Mining Inc...which were all in my Wall Street and keeping that city on Wealth only really helped. I did get most of the wonders.....I didnt build them all in the capitol though...ecspecially any ones that might produce an artist. Might be why I ended up with 1 artist the whole game.

A shot of the capitol at the end
Civ4ScreenShotB4.jpg


I put Natl Epic and Oxford in the capitol. Couldnt see putting Ironworks here like you did. It had plenty of prodution and i like to have more than 1 city having mass production. Having 2 monsters allows greater flexibilty when the end game comes for building the spaceship as i like to time the last 4 parts to complete within 1 turn of each other...ie...the 2 engines are built in my #3 and #4 prodution cities and the last 2 are done by the capitol and ironworks. Youll see more farms and watermills then there were if you open the save. i had alot of cottages during the game and of course bulldozed over them for more produtive tiles while building spaceparts.

I know you hate cottages, financial, and bulbing great people...but thats what makes this game so good....many ways to win. Keep posting the excellent reports.
 
Addenum::

Some people thought it strange about the corn tile not improved. There are reasons for this. First of all, Ghandi does not start off with agriculture. So this was a big issue early. However, while a rookie looks at that and thinks “Ok so I’ll just research it and get my capital growing fast”, the expert looks at this and thinks “researching agriculture will cost me the GW, which will force me to defend vs barbs which will cost me Oracle, which will cost me a factor of ten penalties beyond that…. which will…gg”

And then there is the random effect which I think destroyed my corn TWICE iirc somewhere in that game.

Some other notes, when I attacked Saladin, I got immediately hit with 4 nukes. They all somehow got through my SDI which really annoys me. I’ve noticed time and time again I seem to have a very hard time trying to get past that 75% def but the AI gets away with impunity. Or maybe I just am having very bad luck in this regard lately.

Anyhow, those nukes hurt me quite a bit, but what can you do. Things could have been worse, at least I had a few nuke shelters on the ready. You never want an enemy to hit your capital with an ICBM and get away with no penalty mods.

As for cottages, again I didn’t build any. Umm actually I did build a couple. Reason being that the first barb city I took already had a cottage in it, and it was working tiles which sadly I could not get to for planting a farm on. Left with no choice, I decided to just put up a couple cottages as I was left with no other improvement choice. And I think I added one silly cottage to the other captured barb city for the same reason. These really are the last resort improvements.

Back to nuking, I still don’t know how the mathematics work of global warming, but I sure had my share of it. But it’s an acceptable penalty to pay for a good win :P

As for spies, my value of them has gone up drastically in this game. The fact that you can now sabotage COMPLETED projects, really rocks. And this system is much better than that gold/risk system we had before, where you had to spend ridiculous amounts only to have it lay on some luck factor, and you were sent home broke if it didn’t work. Now there seems to be a lot more skill involved, and less luck in this area.

Of course, I wasn’t happy to see a Docking-Bay completed in my capital, and somehow it got totally destroyed through a totally different city! What??


Note:: If you wonder what the extra 'e' in WEe in the title means, that was a typo. Initially I went to hit backspace, and instead hit the enter key, so the forum thought I was making a post. And unfortunately this forum doesn't let you edit titles. So if you were confused, no need to be. I just hope it doesn't catch on now unless someone thinks up a very proper name for the extra e.


P.S. My next writeup will be for a Ramesses walkthrough again. Yes, I know I did an immortal for him before, but I didn’t do an immortal one for him on BtS just yet. So now that’s 3 leaders I’ll have. I actually just finished winning it tonight, so I’ll have to at least wait another day to put all the shots together, etc.
 
Awesome game. Don't consider this a negative remark toward your style (everyone hates me for saying this, it's merely my inexperience with the higher levels), but why did it take you until the 1980s to win the space race? You were getting plastics in early 1800s. I launched in the 1920s and won in 1940, although that was on monarch where I was able to direct my funds toward 100% research until game end (excluding when Isabella declared on me).

Also, it seems that you expanded more than usual. Did that affect the game?

Despite Hannibals great size, he was the second tech leader and going about it a bit slow. If I'm riding off the Internet, I can't get techs faster than the second leader. Though technically that makes him the 3'rd, as I am by default going to be at least the 2n'd leader no matter what.

My expansion pushed out a bit bigger/faster perhaps due to beelining for that Marble resource on the one hand, and also being able to gain a couple barb cities on the other hand.

Nothing makes me rush a settler as fast as trying to gain a stone or marble resource.
 
I would like to know, what do you do with the cities other than your ultimate capital? Production, do you cottage the minor ones? And could you do this on a OCC? That would be AWESOME!

I really have not had time to look into anything OCC, so I'll just have to take a reaincheck on that for now.

My other cities are almost always building infrastructure or military units. Generally I'll water-wheel them as much as I can, and if that's not available, I'll combine other improvements; with cottages as a last resort.
 
Special Features!

A few randomly selected cuts from the editing floor... (just before everything else gets thrown into the trash-bin)


Ooops, what religion is this? Who gave the permission to found that!?
Spoiler :
taoism.jpg



The infamouse & smelly University of Stinker.
Spoiler :
uos.jpg



Alright, I'll give you some expensive techs, just please don't hurt my friend...
Spoiler :
peace.jpg



Your place in History...
Spoiler :
place.jpg
 
Back
Top Bottom