kristopherb
Protective/Charismatic
My post is going to be short because its late and my bed is calling me bob.
I like Hrmans idea. But i think the developers are to be trusted, hell there getting paid for it. Heres a idea to throw in to the pan.
We all know wars like the alexander campains were "stack of doom" that changed to front line warfare like WWII i reckon a way of representing both will be needed. Also ,who reckons a unit of archers will be as large as a city.
I think and hope that each hex will break up into tiles there whould X tiles per hex while a city will be a Hex size. This to me makes sence why would they change the tiling system without completely changing it? also if my thoery right it means that archer ranged strike will be more realistic and mountians and lakes to more of a realistic proportion.
There is one peice of bad news, i may need to get me a new laptop for this game.
I like Hrmans idea. But i think the developers are to be trusted, hell there getting paid for it. Heres a idea to throw in to the pan.
We all know wars like the alexander campains were "stack of doom" that changed to front line warfare like WWII i reckon a way of representing both will be needed. Also ,who reckons a unit of archers will be as large as a city.
I think and hope that each hex will break up into tiles there whould X tiles per hex while a city will be a Hex size. This to me makes sence why would they change the tiling system without completely changing it? also if my thoery right it means that archer ranged strike will be more realistic and mountians and lakes to more of a realistic proportion.
There is one peice of bad news, i may need to get me a new laptop for this game.