New Day, new Version

. Some changes this time, some fixes, some improvements.
1. Changes to Despotism and Democracy Governments
2. More options for Terraformers
3. Colonization Program unbuildable for Minor Race (Never saw them build it, but better to block it first

)
4. Added Recources to map
5. Some other changes to Minor Civ
6. Some buildings and nearly all units require recources now
7. Some changes to Terrain (because of 2.)
8. Some changes to map
Ok, more about the recources:
I put on map: 7 Strategic, 2 Luxury Recources and 1 Bonus Recource
- Dilithium, Natives, Iconian Relics, Anti Matter, Titanium, Duranium, Neutronium (Strategic)
- Latinum, Romulan Ale (Luxury)
- Moon (Bonus)
Because the AI don't understands Sea/Air units with Terraform abilities, recource placement is a bit more complicated than in normal civ. Traderoutes can be build on Planets, Gas Giants and Asteroids, but NOT on Solar System (like I planned it). So you have to found your colonies on a planet you are able to connect to the recources in that System, or on the planet that offers the recource. Trade Port (Alien Cultures) allows Trading with other Colonies.
Dilithium, Titanium, Duranium and Neutronium are VERY important. nearly all Spaceships require 1-3 of these in different combinations. Anti Matter is less important, but some ships need that one too. Ground Units require no recources.
Iconian Relics are important if you play for Wormhole (aka Spaceship) victory, some parts need them. (But until you reach Post-TNG Era there will be probably another version

)
Here it is:
EDIT: File removed