Star Trek Mod Pool

Does The World Need A Star Trek Mod?

  • Yes!! Very Fine Idea

    Votes: 228 87.7%
  • I dont care

    Votes: 19 7.3%
  • No!! Dont Even Try To Do That

    Votes: 13 5.0%

  • Total voters
    260
Glorfinder appears to be some kind of Prophet...Version 0.6.3 is out!

Fixes:

-some advisor texts fixed
-Tech Tree sorted
-prerequisites for late Borg Ground units fixed
-error when opening Dilithium Pedia entry fixed

Changes:

-some new recources (Tritanium, Nitrium, Duritanium)
-Dilithium recource devided into 5 different qualities
-recource requirements of ships changed
-Some changes to Tech Tree in later eras
-Added arrows to Tech Tree in all eras
-Some changes to units
-AI priority of Colonization Program changed
-smaller graphical enhancements
-Trade Port moved back to "Alien Cultures", Water trade removed
-Transwarp Gate allows Water trade
-Minor Races civilization splitted
-Production of some terrain types changed
-Mining station is now buildable on Gas Giants
-2 different scenarios, same map, but one is without conquering bonus (foreign ships unbuildable)

If you got a working version 0.6.2 download this if not, download the full MOD from our homepage.

Note: I had to make it a .rar file ( WinRar ) because the .zip file is too big. Unfortunately you can't upload .rar files to the CFC server, so I zipped the .rar file. It's a bit complicated, sorry :(
 
Here is a screenshot of the "victory status screen" I think there is a problem with one of the modified text files.
 

Attachments

  • victorystatusscreen.jpg
    victorystatusscreen.jpg
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omni1 said:
i can get to the website but where do i download the mod from

Heh, Sorry. Glorfinder works on the new website, and removed the old version. I don't know if the mod ifle is currently on the server, however I wasn't able to find a direct link to it. So unfortunately currently it's not possible to download the Mod from the homepage. So either you wait till the file is back on the homepage, or you try downloading it from CFC. But thats a bit complicated, I'll explain:

1. Download Version 0.6.0 and follow the instructions in that post
2. Download Version 0.6.2
3. Download the missing graphics
4. Download Version 0.6.3

Umpf...complicated, sorry ;)
 

Attachments

Hmm.. that problem in label.txt is most likely my fault. Oops. Anyway, Once I upgrade, I'm going to get to work on the Script.txt, which will make. among other things, the Science advisor say Neat stuff when you mouseover a tech in the tech tree
 
I have up to the TNG Era done in the script Text.
 
About the Lables.txt file.. it looks like a line got deleted.
 
Goldflash said:
About the Lables.txt file.. it looks like a line got deleted.

So, one line is missing? Check if the "allow scientific leaders" line is in, they added that one in 1.22.

About the scripts: Good job Goldflash, I'm looking forward for the completed file :)
 
Actually, It loosk liek I'm goign to redoe that one completely. Oh Well, it isn't hard. Infact, I'll start on that right now.
 
Here is the repaired lables.txt

You'll notice that there is a small problem with military advisor: In the 'View Troops by' section, "colony" runs into 'unit'. I'll figureout an appropriate replacement later,
 
Okay, the Script.txt is done for the Ent, TOS, and TNG Eras, with the execption of some racial specific technologies. Here are some Quotes...

Recent advances may quintuple the speed of our starships! Warp Five Drives will be a humongous boon!

Our people should be free! Hu-rah! Romulan Independence forever!

I, as your dedicated science advisor, demand that you research Duotronic Circutry. Now!

Ha! I told you doutronic circuitry would pay off! With some research, we'll be able to build big Starbases.

Thoes wonderfull miricale workers, the engineers, belive they can build a Warp Eight Drive. I'm all for it!

Some scientists are starting to take an intrest in the life found on other planets. They call their new specialty Xenobiology. We should look into it.

The military thinks that Regenerative Weapons will be able to cut through defensive shields like a hot bat'telh through butter.
 
Goldflash said:
The military thinks that Regenerative Weapons will be able to cut through defensive shields like a hot bat'telh through butter.


:lol: :rotfl:

Good Job! :goodjob:
But actually it's spelled Bat'leth I think :)
 
Okay, I'm mostly done with Scripts.txt for bow. Got all the Eras done, but not all the civ-specific techs. But download it. Use Debug Mode to see what Sid has to say for each tech.
 
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