WHEN I SEE 6 ERAS IN CIV IV AND I SEE 6 STAR WARS MOVIES, I DO NOT SEE COINCIDENCE, I SEE PROVIDENCE.
I have here a partially completed Tech Tree for the SW mod, it is not finished. I have created it as a basic swap over from vanilla CIV IV to SW CIV IV. There are a few things that I want to clarify before you read this post.
1.This document is a work in progress and is a suggested format only. Please let me know of improvements, or better fitting Techs or Tech names.
2.This Tech Tree uses the assumption that the maps will me moded to accommodate many small islands (planets) with a blacked out sea to represent deep space. Therefore Ocean Born resources that provide food e.g. fish, crab, clam need to be changed to a resource that provides happiness instead, to re-balance this some of the land borne happiness resources need to be changed to provide food.
3.If my suggestion of the various barbarian races is to be incorporated I suggest that Astronomy may need to be moved forward in the tech tree to allow the building of ocean born troop carrying ships earlier, for colonization purposes. Actually, Astronomy needs to be moved earlier just for civ expansion.
4.My decision on the change of religion names into Force related names is in no way meant to be as a derogatory statement to any religion. I respect all peoples right to worship in any way they choose. My decision is purely based on the timeline in which aspects of the force are revealed in the Star Wars universe.
5.I need some suggestions, if galleys are to be replaced by X-wings or Tae fighters, what could the use of fighters, jet fighters, bombers etc be used for?
6.Is it possible to change the soundtrack to a SW one?
7.I need some help with this its making me go blind and I have star wars on the brain. If like me you can't mod, but want to help drop me a post. The stuff highlighted in red needs filling.
8. We need a map and some skinners PLEASE!
Thanks for taking the time to read this, please let me know your suggestions.