Subbss i understand where you are coming from, but to me Stargate is such a good show it deserves the best effort someone can possibly do. Beside if this effort is substandard and crappy, it means i will have another mod to do!
well subbss i'm gonna make it a space based mod with each planet as a 3x3 landmass.
What you were saying about being on 1 planet i'm gonna save 4 the individual mission Mods.
Does any1 here got MSN
and i was wondering if any of u could help me wit unit making cause my Flicster keeps going all funny when i try to look at my PCX file so i was wonderin if i could send a like 1/2 done PCX file to some1 and see if they can see it right on their Flicster.
Then maybe i'll find out what i'm doing wrong.
Peace Out
Thanx for all ur Help on the Mod every1.
Great Ideas.
EDIT---- I think that ive got the leaderheads done.
hey all it's bin pretty silent around here. Well anywayz i've found some computer animated pics of a serpant guard if any1 is interested in lookin at dem:
I would suggest you don't forget some of the minor civ's and their advances. Unless you want to leave them out all together?
Here are some idea for more techs to add to the list, and an idea of how to organize them. I would make specific lines of research:
Medical Research:
-Basic Medicine (Earth Medicine)
-Advanced Medicine
-Stasis Pods
-Carcophagus
-Cloning (Seems to come up quite often, why not add it)
Religious Research (Goa'uld specialty):
-Mind Washing
-Doctrine of Godhood
-Doctrine of Loyalty
-Doctrine Self Sacrifice
Military Research:
-Naquida Research
-Defence Shields
-Cloaking Devices
-Naquadria Research
-Trinium Research
Interstellar Travel:
-Anti-Gravitational Technology
-Sub-Light Engines
-Hyper-Drive
-Neutrino Ion Generators
Put most of the Goa'uld unique units in Religious research as incentive for them to increase their religious dominance.
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