Starting a game with some mods and need your help!

Cyberpunk

Chieftain
Joined
Nov 15, 2016
Messages
16
Hey guys!

I finished my first playthroug of CIV 6 and got science victory. Now im plaining to get domination victory but to install some mods as well.

I want to play on emperor dificulty, standar game speed, normal map size and install following mods: Better trade routes, Research time 2x (makes you tech tree 2x longer) and Civic time x (makes your civ tree 2x longer). Also there is a Great person 2X mod as well, but im not sure about that one. Should i use that one too? Do you think it will fit good whit other two time2X modes while playing on standard game speed?

Also if you tried these mods i would like you to tell me if A.I is affected as well? Do it take 2x longer for them too? Casue thats what im looking for.

Also if you have some other mods to suggest me , let me know!
Thank you in advance!
 
I've played with research and civics x2 via another mod and it felt ok. I did also make religious units expensiver to stop the AI from spaming them everywhere. For GP I used normal times. We used more GP during the game but it felt ok.

I think the AI is also afected unless the mod editor says so. About better trade routes I don't know what it does.
 
I've played with research and civics x2 via another mod and it felt ok. I did also make religious units expensiver to stop the AI from spaming them everywhere. For GP I used normal times. We used more GP during the game but it felt ok.

I think the AI is also afected unless the mod editor says so. About better trade routes I don't know what it does.

Thank you man! That was helpful. Starting a new game with civics and research 2x but on normal GP!
Better trade routes give you better trade route screen , you can prioritize resources , repeat routes and so on! I totally recommend it!
 
Back
Top Bottom