Prof. Platypus
Chieftain
Not sure, Depends if I feel that i will not need the city state in the future.
every1 does not play with exploits like this.
why d u play a strategy game and not try to play optimal?
Thats the core of every strategy game to me.
Okay. Devs have also had lots of time to fix trade lux for lump sum and then pillage/repair your lux and make new trade and repeat. So it's neither exploit?
Lot of people don't wait for dev to make the game they "want", and just mod the sh**t out of Civ5.
IDK what you can do by modding on the AI combat or diplo subject, but some redo of science tree, adding Corporation, or even the fun "fort with border are funny change, that lead to interesting game.
City State workers are easy prey and can help you out a lot. You're going to conquer all the city states eventually so what does it matter anyway.![]()
Which (using gameplay mods), imo, is about the worse thing one can do to play civ but that becomes more of a personal thing I suppose.
I understand house rules, which can be arbitrary but at least they are within the confines of a standardized base game (e.g., GotM, comparing growth/rates, etc.).
oh wow, i had no idea you could directly demand a CS worker as tributehow convenient. i'll try this the next game that i have enough units to scare a CS.
It is working exactly as intended. The Devs have not only left it in the game, they "legitimized" it in BNW by letting you demand one. CS's are in the game for the sole purpose of giving you stuff
Originally Posted by Buccaneer View Post
Which (using gameplay mods), imo, is about the worse thing one can do to play civ but that becomes more of a personal thing I suppose.
I understand house rules, which can be arbitrary but at least they are within the confines of a standardized base game (e.g., GotM, comparing growth/rates, etc.).