Hi all. New to the forum after buying Civ 6 last week. I'm a long time Civ player though, getting interested in the game in the early 90s before I even had a PC, then starting on the SNES in the mid 90s, and playing CIV 2, 3 and 4 extensively from about 1997-present. I never got CIV 5 due to hardware and internet connection issues.
So, I'm figuring a lot out as I go, and reading guides and help that I've found online. The step up from playing Civ 4 Warlords/Beyond the Sword the past decade to Civ 6 is obviously a big jump. There are more differences that I can easily list. I have a few questions though, for anyone who is or was in my boat, or otherwise can offer some helpful advice.
1) My general method of play, through any number of scenarios, is to run a non-aggressive civilization, that builds a large army to defend myself, but doesn't typically invade other civs. I focus on science and culture, building wonders, and diplomacy with my neighbors. I frequently trade techs and do a luxury for food swap when possible in an effort to out-tech most of the rest of the world.
This type of play seems very difficult in the new game. Are there any tips or suggestions for going about this?
2) Since you can only build one unit per tile, what is the best way to defend your cities? Where do you put your other units? How do you build enough units to have a real military without forgoing everything else, since they're manufactured so slowly now (20+ turns often instead of 3-5 in past games).
3) After starting on a medium difficulty setting, I've worked my way down to the second lowest one, and am planning on working my way back up as I learn. Even then, I'm barely holding my own as an equal to the other civs.
Everything seems to move so slowly as far as progression. Units take forever to build, same with buildings and improvements. By the time I get past 1000 AD, I'm generally hundreds of years behind the curve with my tech, when I was often way ahead of it on Civ 4. In my most recent civ, for example. I discovered musketmen around 1940.
Is there a trick to speeding up your science, other than building the districts and buildings? I've made it my main focus and still flopped so far.
4) Money seems to grow much more slowly in this one. In past games, if you play it smart with what you do, aren't wasteful and don't go to war, money is generally never an issue after the earliest stages of the game. But in Civ 6, I've been hovering around 500 gold or less almost all of the time.
5) Are World Wonders as useful or as powerful as they were in past games? They were often my focus, and I would use the benefits as foundation points for how I played the game. Now, they take so long to build (50-150 turns), and the benefits (from reading the descriptions) seem to be less than they were.
Thanks for any advice!
So, I'm figuring a lot out as I go, and reading guides and help that I've found online. The step up from playing Civ 4 Warlords/Beyond the Sword the past decade to Civ 6 is obviously a big jump. There are more differences that I can easily list. I have a few questions though, for anyone who is or was in my boat, or otherwise can offer some helpful advice.
1) My general method of play, through any number of scenarios, is to run a non-aggressive civilization, that builds a large army to defend myself, but doesn't typically invade other civs. I focus on science and culture, building wonders, and diplomacy with my neighbors. I frequently trade techs and do a luxury for food swap when possible in an effort to out-tech most of the rest of the world.
This type of play seems very difficult in the new game. Are there any tips or suggestions for going about this?
2) Since you can only build one unit per tile, what is the best way to defend your cities? Where do you put your other units? How do you build enough units to have a real military without forgoing everything else, since they're manufactured so slowly now (20+ turns often instead of 3-5 in past games).
3) After starting on a medium difficulty setting, I've worked my way down to the second lowest one, and am planning on working my way back up as I learn. Even then, I'm barely holding my own as an equal to the other civs.
Everything seems to move so slowly as far as progression. Units take forever to build, same with buildings and improvements. By the time I get past 1000 AD, I'm generally hundreds of years behind the curve with my tech, when I was often way ahead of it on Civ 4. In my most recent civ, for example. I discovered musketmen around 1940.
Is there a trick to speeding up your science, other than building the districts and buildings? I've made it my main focus and still flopped so far.
4) Money seems to grow much more slowly in this one. In past games, if you play it smart with what you do, aren't wasteful and don't go to war, money is generally never an issue after the earliest stages of the game. But in Civ 6, I've been hovering around 500 gold or less almost all of the time.
5) Are World Wonders as useful or as powerful as they were in past games? They were often my focus, and I would use the benefits as foundation points for how I played the game. Now, they take so long to build (50-150 turns), and the benefits (from reading the descriptions) seem to be less than they were.
Thanks for any advice!