Kirejara
King
I have added several new units (mostly ships and some aircraft).
And I have testet each one via Time Machine (Save Game Editor ) in the game after adding. All new units are in the industrial age (Steel, Combustion, Massproduktion, Flight).
But after the new batch of game checked units, an older unit (Warship, Navigation) which has not altered for a long time freeze the game when it has been created.
I checked and both the Warships entry in pediaicon.txt and in the BIQ were unaltered.
After reverting to an earlier BIQ without the new units, the Warship runs normal.
How can a newly added unit freeze an allready existing and working unit.
This makes testing nearly impossible as I have now over 800 units in my game.
And I have testet each one via Time Machine (Save Game Editor ) in the game after adding. All new units are in the industrial age (Steel, Combustion, Massproduktion, Flight).
But after the new batch of game checked units, an older unit (Warship, Navigation) which has not altered for a long time freeze the game when it has been created.
I checked and both the Warships entry in pediaicon.txt and in the BIQ were unaltered.
After reverting to an earlier BIQ without the new units, the Warship runs normal.
How can a newly added unit freeze an allready existing and working unit.
This makes testing nearly impossible as I have now over 800 units in my game.