Strategy discussion

Invading Egypt with your starting force works quite well if they have a week start, which gives you 1. Another 2 are on the coast near babylonia.
Kairob,

thanks for the advice, gonna give it a try.

I tryed something similar tho, built Iol, then later built Barca(where tobruk would be) and aquired 1 dye. the problem was babylonia, i declared war after they captured sur, then spent 1 of my Numidian calvary up taking sur, which had to be destroyed (only size one). I spent up the rest of my force trying to take babylonia.
 
Blizzrd-
thanks for the strat guide, its been great help
 
anyone have any tips for persia, tried the strat guide and cant seem to meet uhv requirements
 
Little trick: 2+ Olympic Parks

As Germany, I built Olympic Park at Paris. Then in 19th century, French revolted and flipped back from me, then the national wonder Park vanished, I could build it again elsewhere.

I quickly crushed Frence and built my 2nd Olympic Park at Frankfurt. Another golden age.

So how about: make a colony, build the park there, let it go independent, quickly take it back, meanwhile build another park at another colony......

In early 20th century, Rome revolted, damn, My corporation center and stock exchange were there, making a 800+ gold loss per turn. Quickly crushed them again. Well, don't put your gold center outside motherland.
 
Ok i have logged over 40 hours playing as egypt i have started over a million times and cant figure out what my problem is. every time i have 2 cities various locations no wars. My capital usually has Great library, leaning tower, Great walls, parthenon, maoi statues, and ussually 1 or 4 more wonders i have tach at 100% and make around 25 to 30 gold a turn from priests and merchants in capital. i have open borders with greece, etheopia, persia, and carth and anyone else i can but no matter how much money i have or make and no matter how many friends i have as nieghbors i always get a 1 star economy and 1 star foriegn my second city always turns independant and i stay unstable/collapsing forever. Once i lost my second city and kept playing i was first in tech, first in score i had everything i could possibly build built court house markets banks libraries everything 100% tech and made over 100 G a turn and still couldnt found or take another city as it would flip the next turn. i know it is my economy but i dont know what i can do to fix it. i open borders with everyone i trade anything i can which usually isnt much but nothing works any ideas. it makes me upset that i can build 1 city that is unmatched or rivaled in all the land, that builds more commerce and culture than just about any other full civ and i cant build a second city and keep it.

Thanks for any help A. Wetzel
 
Ok i have logged over 40 hours playing as egypt i have started over a million times and cant figure out what my problem is. every time i have 2 cities various locations no wars. My capital usually has Great library, leaning tower, Great walls, parthenon, maoi statues, and ussually 1 or 4 more wonders i have tach at 100% and make around 25 to 30 gold a turn from priests and merchants in capital. i have open borders with greece, etheopia, persia, and carth and anyone else i can but no matter how much money i have or make and no matter how many friends i have as nieghbors i always get a 1 star economy and 1 star foriegn my second city always turns independant and i stay unstable/collapsing forever. Once i lost my second city and kept playing i was first in tech, first in score i had everything i could possibly build built court house markets banks libraries everything 100% tech and made over 100 G a turn and still couldnt found or take another city as it would flip the next turn. i know it is my economy but i dont know what i can do to fix it. i open borders with everyone i trade anything i can which usually isnt much but nothing works any ideas. it makes me upset that i can build 1 city that is unmatched or rivaled in all the land, that builds more commerce and culture than just about any other full civ and i cant build a second city and keep it.

Thanks for any help A. Wetzel

This is normal for Egypt. It's just the way Egypt's stability is programmed. Simply surviving to the modern age is one of the hardest challenges in the game.
 
thanks i thought for a bit that maybe i was completely missing something as ive beat the game many times with others civs i couldnt for the life of me figure out what. I ussually do bad with economy but make up for it in other categories but egypt got pwned bad lol i did manage to win egypt in UHV but really wanted to do more. I thought UHV wasnt to bad as i built on coast built stone hendge switch to caste system and pumped out a great artist and culture bombed for an easy victory with only only one city so i think ill shelf the egyptions for now maybe try the Babylonians. Greeks romans are especially easy might be the 2 easiest in game and china japan mayans persians and indians are also getting pretty easy for me now to win. as i like the 3000 start to the modern ill run with the babs i had some trouble with them before so ill try em again now that i know a little more of what im doing.
 
First of all, you shouldn`t panic with Egypt. I have won by score with them a few times, and my suggestions for surviving with Egypt are these:
1.- Don`t build your first city where you're born. A step to the west is usually enough to make some free space to found another one in the Red Sea coast. This is very important, not only because of the sea resources, but also to trade with India and the eastern civs.
2.-Get a religion as early as you can. If you hurry up, and build enough war chariots, you'll be able to conquer Jerusalem, and expand judaism into your land. The extra culture will be important to held back Ethiopia and to defend against barbarians.
3.- Rome. Be friendly with them, or they will kick your ass. This usually means to be not very friendly with Greece, so watch out the state of relations between them. I usually found my third city on the northwest, on the Mediterranean coast, and team up with Rome to invade Greece, if I have a lucky day, and have iron. In other situation, I may declare war on Greece and pillage them.
4.-Carthage. Not usually a problem, Romans dispatch them quickly. In some games, Carthage survived, and became a real headache. In that game I finally decided to change to christianism, become Isabella's buddy, and manipulate events to have Spanish destroying Carthage.
5.- Arabia. Oh, Arabia is THE headache. They will against you whatever you do. Your only chance is to overpower them technologically, and held them off in Suez. You should abandon Jerusalem at this point in the 80% of cases. If you convert to Islam, usually Saladin will be happy with that treaty.
6.- After medieval age, you can develop a lot of paths. I usually take a couple of Ethiopian cities, conquer the northwestern African coast, and conquerr the northwestern African coast. Once done, move my Palace to Carthage, and consider the situation into: sitting down and go for tech/culture victory; put myself into the race for America (usually trying to colonize Argentina -South Brazil), or conquer entire Africa.

This is all. I know my strategy is pretty beligerant, but I like to play that way, and until today I got a tech victory, a culture victory and several score victories. Sadly, I have never achieved UHV. Hope my suggestions were of help! ;)
 
Fearuin, I think everybody (including kbk, onedreamer and myself) are wondering: what Egyptian version are you playing and what difficulty?
 
Fearuin, I think everybody (including kbk, onedreamer and myself) are wondering: what Egyptian version are you playing and what difficulty?

Yes, I can't imagine a current version Egypt being able to survive a palace change.
 
Well, I haven't played RFC on BtS, to tell the truth (well, I think I started a game, and never finished it). I usually played on the middle difficulty level (Monarch, I guess it's called). Maybe my tips are a bittle rusty. I used to play a lot with Egypt in old versions, but there's a lot of time I didn't picked them.

Does Egypt have been so severely downgraded? I guess I'll give them a try and check for myself, but do you think then that an agressive Egypt is no longer a good strategy?
 
Does Egypt have been so severely downgraded? I guess I'll give them a try and check for myself, but do you think then that an agressive Egypt is no longer a good strategy?

No, Egypt is still one of the few civs that can regularly win a conquest victory in RFC.
 
Aggressive Egypt is fine. But an Egypt past the first 150 turns is an unstable one by definition.
 
Maybe a bit late question keeping in mind the date you've made your post :)about your experience from playing as Russians but whatever:
1) how did you handle with stability while expanding your territory?
2) even playing on the easiest difficulty level (it wasn't emperor) I've found it very hard to crush any AI civ with units which were much stronger than the ones of the opponent (I must have had an outnumbering superiority). How then have you crushed them so easy while playing on emperor level?
 
Maybe a bit late question keeping in mind the date you've made your post :)about your experience from playing as Russians but whatever:
1) how did you handle with stability while expanding your territory?
2) even playing on the easiest difficulty level (it wasn't emperor) I've found it very hard to crush any AI civ with units which were much stronger than the ones of the opponent (I must have had an outnumbering superiority). How then have you crushed them so easy while playing on emperor level?

Russia's unique power makes them very well suited for turtling until you can get electricity. With electricity you get Russian laboratories (instead of waiting to computers). At this point your research will really pick up, and you can be competitive. Also, play the spy game. Steal from Germany, Vikings and Dutch.

If turtling isn't your thing, you'll have to have very focused and careful aggressive wars. Bring artillery, and use that lush Russian landscape for massive production.

Expansion stability with Russians is not a problem if you're just expanding into Siberia. Russia has a massive historical size and land area.

I always liked serfdom really early instead of slavery. You have a good amount of production and a lot of forest to chop.
 
playing as arabs and think i spread islam to 40% of cities in the world (if not more). in my religious advisor screen says influence 36% is this supposed mean how much i spread islam to b/c was at 39% before
 
Sk8er: It means some new cities were founded or non-Islamic cities grew in size. You can actually go up a percent or two by having a couple of Islamic cities grow a pop all at once.

It just means a couple more missionaries, or razing/conquering a few non-Islamic cities. A little frustrating sometimes, but you're close enough that you should get there soon.
 
ok thanks, so i have spread islam to 40% of world population?
 
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