AnotherPacifist
Deity
- Joined
- Sep 21, 2007
- Messages
- 4,878
Anyone try causing a rival civ to collapse by espionage? It's something I've always wondered about, especially for civs you mistakenly allow to become too big, like Mongolia in my game, and since the AI loves to turtle their troops defeating them militarily can be difficult. I've always wondered though whether it would be possible with a large buildup of spies to make their cities unhappy and unhealthy and that especially large empires would be vulnerable to this since they're probably on shaky stability ground anyway.
Sure, I've done that before as the Dutch and Japanese (against Germany and China). You spread your culture, make them riot (no gold for that turn), unhappy, unhealthy, and destroy their improvements, and that's sure to collapse an already unstable Germany. With usually stable civs like Mongolia, France and Spain, it's not worth the espionage.