DarkSchneider
King
After playing the game for a bit, what do you think are the strongest social policies?
Here is the Social Policy list, I've ommitted all of the policies that I think couldn't possibly be the best, because they are either weak or eclipsed by other policies:
Tradition
Aristocracy +33% Production for Wonders
Oligarchy +33% combat strength in empire's borders
Monarchy -50% Gold cost for land
Liberty
Liberty +50% Settler training speed
Representation +1 Culture in all cities
Meritocracy +1 Happiness per city connected to the Capital
Honor
Discipline +15% combat bonus when another military unit is in an adjacent title
Military Tradition Gain double EXP from combat
Military Caste Each city with a garrison reduces Unhappiness by 1
Professional Army -50% Gold needed for upgrading units
Commerce
Trade Unions -20% maintenance for roads and railroads
Mercantilism -25% Gold cost for City items
Protectionism +1 for every Luxury
Piety
Mandate of Heaven 50% excess Happiness added to spendable Culture
Theocracy -20% Unhappiness in un-occupied cities
Reformation Free 6-turn Golden Age
Free Religion 2 Free Policies
Patronage
Patronage -25% City-State influence degradation speed
Philanthropy +25% more influence from City-State gifts
Aesthetics +20 non-degrading influence with all City-States
Scholasticism +33% Science bonus from allied City-States
Cultural Diplomacy +100% more resources and +50% more Happiness from City-States
Educated Elite Allied City-States will gift Great People
Rationalism
Secularism +2 Science from every Specialist
Free Thought +2 Science from each Trading Post
Soveereignty +15% Science when the empire is Happy
Scientific Revolution 2 Free Technologies
Freedom
Freedom -50% Happiness from Specialists
Constitution +100% Culture in cities with a Wonder
Civil Society -50% Food cost for Specialists
Free Speech -25% Cost of Policies
Democracy +50% rate of Great People born
Autocracy
Autocracy -33% Unit Gold maintenance
Populism +25% combat bonus for damaged Units
Militarism -33% Unit Gold cost
Police State -50% Unhappiness in Occupied Cities
Total War +33% combat bonus for 20 turns
Order
Order +20% building Production
Socialism Order -10% Building Gold maintenance cost
Planned Economy -50% Unhappiness from cities
Communism +5 Production per city
My top 10 having played so far would be:
1) Free Religion 2 Free Policies
2) Communism +5 Production per city
3) Theocracy -20% Unhappiness in un-occupied cities
4) Planned Economy -50% Unhappiness from cities
5) Police State -50% Unhappiness in Occupied Cities
6) Order +20% building Production
7) Free Thought +2 Science from each Trading Post
8) Meritocracy +1 Happiness per city connected to the Capital
9) Socialism Order -10% Building Gold maintenance cost
10) Scientific Revolution 2 Free Technologies
Which basically follows my attempts to build a large, productive empire, which seems much more difficult to do in this version of Civ than it did in the past. The global happiness, rather than city by city happiness plays a large part in this. Amazingly, two free social policies seems significantly stronger than two free technologies.
So I have 4 Order, 2 Piety, 2 Rationalism, 1 Liberty and 1 Autocracy policies in the top 10.
Here is the Social Policy list, I've ommitted all of the policies that I think couldn't possibly be the best, because they are either weak or eclipsed by other policies:
Tradition
Aristocracy +33% Production for Wonders
Oligarchy +33% combat strength in empire's borders
Monarchy -50% Gold cost for land
Liberty
Liberty +50% Settler training speed
Representation +1 Culture in all cities
Meritocracy +1 Happiness per city connected to the Capital
Honor
Discipline +15% combat bonus when another military unit is in an adjacent title
Military Tradition Gain double EXP from combat
Military Caste Each city with a garrison reduces Unhappiness by 1
Professional Army -50% Gold needed for upgrading units
Commerce
Trade Unions -20% maintenance for roads and railroads
Mercantilism -25% Gold cost for City items
Protectionism +1 for every Luxury
Piety
Mandate of Heaven 50% excess Happiness added to spendable Culture
Theocracy -20% Unhappiness in un-occupied cities
Reformation Free 6-turn Golden Age
Free Religion 2 Free Policies
Patronage
Patronage -25% City-State influence degradation speed
Philanthropy +25% more influence from City-State gifts
Aesthetics +20 non-degrading influence with all City-States
Scholasticism +33% Science bonus from allied City-States
Cultural Diplomacy +100% more resources and +50% more Happiness from City-States
Educated Elite Allied City-States will gift Great People
Rationalism
Secularism +2 Science from every Specialist
Free Thought +2 Science from each Trading Post
Soveereignty +15% Science when the empire is Happy
Scientific Revolution 2 Free Technologies
Freedom
Freedom -50% Happiness from Specialists
Constitution +100% Culture in cities with a Wonder
Civil Society -50% Food cost for Specialists
Free Speech -25% Cost of Policies
Democracy +50% rate of Great People born
Autocracy
Autocracy -33% Unit Gold maintenance
Populism +25% combat bonus for damaged Units
Militarism -33% Unit Gold cost
Police State -50% Unhappiness in Occupied Cities
Total War +33% combat bonus for 20 turns
Order
Order +20% building Production
Socialism Order -10% Building Gold maintenance cost
Planned Economy -50% Unhappiness from cities
Communism +5 Production per city
My top 10 having played so far would be:
1) Free Religion 2 Free Policies
2) Communism +5 Production per city
3) Theocracy -20% Unhappiness in un-occupied cities
4) Planned Economy -50% Unhappiness from cities
5) Police State -50% Unhappiness in Occupied Cities
6) Order +20% building Production
7) Free Thought +2 Science from each Trading Post
8) Meritocracy +1 Happiness per city connected to the Capital
9) Socialism Order -10% Building Gold maintenance cost
10) Scientific Revolution 2 Free Technologies
Which basically follows my attempts to build a large, productive empire, which seems much more difficult to do in this version of Civ than it did in the past. The global happiness, rather than city by city happiness plays a large part in this. Amazingly, two free social policies seems significantly stronger than two free technologies.
So I have 4 Order, 2 Piety, 2 Rationalism, 1 Liberty and 1 Autocracy policies in the top 10.