stumped on buildings

maxpublic

Warlord
Joined
Nov 3, 2005
Messages
182
I want to do something very specific with some of the buildings in the game. Preferably:

a) make it possible for a player to upgrade one building into another, the same way a unit is upgraded. That is, a Factory I building could be upgraded into a Factory II building.

Since I can't find a way to do that, this option would suffice:

b) have tech advances increase the effectiveness of buildings in the same fashion that they can be used to increase the effectiveness of improvements (e.g., mines, farms, cottages, etc.).

But I can't seem to find a way to do that either. Has anyone tried anything similar, or know if I have to delve into the Python files to accomplish what I'm trying to do? And before anyone suggests it, I don't want to try a workaround with the civics; I need them for something else than substituting for missing game elements.

Thanks,
Max
 
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