I dont know, one of the reasons of why the great musician is in Artistry is because people that go for that policy tree normally wants a cultural victory, and in order to get a cultural victory you need to generate tourism in others civilizations, hence the great musician.
Sorry for my english.
That would be the main reason, actually.but I understand the desire to spread the CV love among other trees more.
I strongly disagree. By industrial era, progress is overall an excellent tree; with era scaling its culture output is great, far better than authority.Writers belong to Progress because Progress sucks in culture.
New code? Sounds strange to me you need new code for things which are already in the game
This would be true, if you were able to buy them immidiatly after finishing the tree, but in industrial age, progress is already competible with tradition in culture. Your argument would support my suggestion.Writers belong to Progress because Progress sucks in culture. Artists belong to Fealty because they are all-around good and moving Musicians to Fealty will make it significantly weaker.
Finishing a tree unlocks a GP, this is already in the code, you only have to copy "unlock Great Writer, Great Engineer and Great General" in each of the ancient policy trees. The purchase cost of a GP can easily modified by changing 1 value. And the age, when GP are unlocked in general, can be changed from industrial age to ancient era. (this is already realized in the Byzantium UA)Oh to be a non coder...
I have a water heater running gas. It takes too long to deliver hot water to my bathroom, since the distance is too long. I could relocate it inside the bathroom and enjoy almost immediate hot water. It's easy. I have the device, and I can move it from one wall to the other... except it is not easy at all.Finishing a tree unlocks a GP, this is already in the code, you only have to copy "unlock Great Writer, Great Engineer and Great General" in each of the ancient policy trees
I have a water heater running gas. It takes too long to deliver hot water to my bathroom, since the distance is too long. I could relocate it inside the bathroom and enjoy almost immediate hot water. It's easy. I have the device, and I can move it from one wall to the other... except it is not easy at all.
First you need to put new gas pipes running through the house, exposed, connect the water heater to the water installation inside the bathroom, which means breaking the wall, the wall tiles, make the connection and repair the wall. Then you need to pass the exhaust to somewhere outside the bathroom, but sadly, there's no direct connection to the exterior, so the exhaust should have to pass through my bedroom which is a big no no for my wife. And how much does it cost for the convenience?
I've sometimes digged into the code, not this part, and even when something looks easy, there's a lot of moving parts, not all the relevant code is in the same section and the variables are not always what you think they are. Unless you want to do the work, you should trust them when they say it needs new code.
What a shame, I thought it might be a good idea and relative easy to integrate cause there are similar mechanics in the game.
It would have given the human a bit more freedom to choose and AI less downside due to bad policy decision. (I've seen today a progress Shaka with only 1 city after 65 turns)
But if the majority didn't like it, the people have spoken.![]()
It looks like some people are not absolute happy about some of the GWAM placement. My suggestion would have bypassed this problem. But its ok. I thought I would got more positive response and a majority could have convinced you for a change.It’s not just a code issue - people are happy with the way things are.
G
I understand the desire to spread the CV love among other trees more.
Often I only want some parts of a tree, but not the whole one, denying my self the ability to buy GP in the lategame cause of this wish sometimes really hurts. Sometimes I go progress cause I will go for a lot of population and want the lategame bonuses even I didnt have much cities and want engineers, but all I get is writers, thats annoying.
This idea ain't bad at all.In an older patch, I had the suggestion to not just move Artists to Artistry, but also to move Musicians to Industry (for Broadway) and Merchants to Fealty (for Burghers). Some people supported it at the time, but that may be different now.
Even ignoring the faith buy for Admirals, Japan has heavy Imperialism synergy with the +33% rate on both Admirals and Generals in that tree. Even if Japan went ttGoG, they would probably go Imperialism anyways, which is maybe why ttGoG is kinda wasted on Japan. They're better off with crusader spirit or something.I wouldn't be basing Japan's (or many other civ's) ancient era decisions around what great person unlocks in industrial.
That 33% arguement is kinda nonsense. If you go straight towards that policy, its the 16th you can unlock, definitly not before mid industrial age.Even ignoring the faith buy for Admirals, Japan has heavy Imperialism synergy with the +33% rate on both Admirals and Generals in that tree. Even if Japan went ttGoG, they would probably go Imperialism anyways, which is maybe why ttGoG is kinda wasted on Japan. They're better off with crusader spirit or something.
So you're saying I will pick imperialism regardless of what Great Person it unlocks? That's my point.Even ignoring the faith buy for Admirals, Japan has heavy Imperialism synergy with the +33% rate on both Admirals and Generals in that tree. Even if Japan went ttGoG, they would probably go Imperialism anyways, which is maybe why ttGoG is kinda wasted on Japan. They're better off with crusader spirit or something.