Blasphemous
Graulich
My suggestion as posted yesterday in the big ol' thread:
The idea is for a few civs to be able to take on a common enemy and not each need to keep precisely the civs they conquered. To give an example I would have liked in my last England game, this would have easily allowed me as England to conquer French holdings in North America and allow my friend there, Roosevelt, to take care of the conquered cities and benefit from my work there.When you conquer a city, you should be able to gift it to an ally. Just add more buttons to the same dialogue. One button for each other civ at war with the civ from which you conquered the city.
Example:
"What should we do with the city?"
1. I don't want it! BURN BABY, BURN!!!
2. We'll keep it. Install a new governer.
3. Let Victoria deal with it
4. Let Mansa Musa deal with it
It shouldn't be too complicated to code in. Have the receiving civ only have the two old choices (to avoid a city going round and round between a bunch of allies). I only wonder how easy it would be to teach the AI to deal with it correctly.