0. 2500 BC: 7 turns to Archery. Another jungle tile has grown in our FC, threatening the southern rice. We have zero hammers in Stonehenge; switch to Warrior (due in 7, but mine will finish in 3.) and press Enter. In hindsight I'm not sure this was the best build - I think a Barracks might have been better, since with the mine it probably could have finished in time for Archery. I was feeling uncomfortable about the black tiles:
1. 2470 BC:
How reassuring.

Moving southern warrior to hut and hut-popped warrior southwest through black tiles toward Mexico.
3. 2410 BC: hut pops a map:
I'll take it! Mine finishes. Worker skedaddles to farm southern rice before it's engulfed in jungle.
4. 2380: Warrior valiantly survives panther.
5. 2350: I slow growth and start a barracks. Now staying in Hind we're at our happy cap, with fear for our safety.
Send Warrior west.
6. 2320: Archery in, start Priesthood. Injured Warrior headed home; hut warrior headed toward France, new Warrior headed west. I'd like to explore the north but we can't yet.
7. 2620: Napoleon is building toward us:
8. 2320: I get glimpse of Paris and see that it's defended by only one Archer. If only...
9. 2200: Barracks done, start Archer.
12. 2110: Western Warrior, rashly exploring after surviving a Panther attack, survives a Lion attack and gets Woodsman I. I move him to a hill to heal. Meanwhile: Hah!
13. 2080: 54 gold from the hut.
14. 2050: Archer finishes. Move him north. Start another Archer.
15. 2020:
Army: 1 Warrior, 1 Archer in queue, due in 3. Growth to size 6 in 3.
Explorers: Warrior west, Warrior east, Archer north.
Priesthood in 1.
I think the western Warrior should explore, but it's debatable whether the eastern Warrior should come back as a fogbuster, or keep exploring around France (and probably die to a barb). He could probably safely bust the fog between us and the French colony. Since we're short of units, I think fogbusting might be better. Then our next build could be a settler, then the Oracle. I agree that we should settle somewhere by the Corn. Site A would be killer... thoughts? I'll leave my markings but feel free to erase them, frankcor.
For that matter, I suppose it's debatable whether the western Warrior should explore Peru or stay home to fogbust. I was thinking explore, but... he could fortify on a hill.
Wherever we settle, I suggest skipping the Monument. It hopefully will become the Confucian holy city, and we can easily pop its borders by going into no SR for a few turns. For that matter, if we get CoL we can pop any city's borders by going into Caste System and running an Artist for 4 turns.