TAM Scenarios

Hows the map coming along Dionysius? Adn about that being the last map I'll request... I lied:sad: . I need one last map to complete my pack of mods and scenarios for a large modpack. I'll need a normal size map of west to Constantinople, East to Baku, North to Tblisi, and South to Tarsus (the coast of Anatolia to the Mediterranean sea. This is the last one I promise! (again)
 
I am having trouble getting my map to work. Any help would be greatly appreciated.

I am making an Eastern Med Map. I did this by taking the huge map, deleting the X=0 --> X=54 and X=135-180. I then did a search and replace to change all of the X's in the appropriate way so now everything is in X=0 --> 79. I deleted the appropriate civs and renumbered appropriately.

So when I start up the game, I get to choose from the right leaders and it starts up. But then it immediately says that I'm defeated. I've looked at the map and it looks right. What do I need to have the settler and warrior show up right? I've looked at other files and I don't see a difference.

I've attached my working file.

http://download.yousendit.com/2137C3D77D4671B0
 
That problem is such a *****. It's something about how the civs are defined (and/or their starting units) but I've always fixed it by screwing around and never figuring out exactly what the problem is. Last I checked (a while ago) there were some allusions to it in other threads but no clear explanation or solution.

Edit: Ha, ha, world filter.
 
I'll take a look at it and get back to you.
 
I took a look at the map, and I have no idea of what could be wrong. Istarted a game as the Hittites and I was defeated instantly. Maybe I'll have a solution later today.
 
As someone said, Egypt vs Hittite would be an awesome scenario. During Rammese the Second(Great) Era where he wanted Kaddesh but didn't get it.
 
Hello all,

I haven't read all 7 pages of this thread so I don't know if someone else had this idea. It's not strictly historical but I thought it would be a interesting to play a semi-fictitious Bronze Age Greece using the Magna Grecia map but with most of the ancient cities as separate players or already placed barbarian towns. Cities like Mycenae, Sparta, Athens, Argos, Corinth, Thebes, Troy (Illum), Sardes, etc. up to 16 or so, each starting with one or two cities or towns surrounded by barbarian towns. The current scenario has only seven civs and lots of open ground which dosen't make for that interesting of a game, in my opinion. I think having a scenario that spans only the Bronze Age, or a little into the early classical age, and has most of the ancient cities and towns already placed and having to conquer them would be quite entertaining.

It could also be fun to add a few Mythological elements, such as wonders like Jason & the Argonauts voyage to get the Golden Fleece, Perseus and the Medusa, the Walls of Troy, the Midas touch, etc. Maybe even having mythological creatures here and there. I know that this is a bit fantastic for TAM, but you've already created such a brilliant depiction of the age I can't think of anyone else who could do it well.

I knwo nothing about modding (and am on a MAC) but I do have a lot of good reference of the Ageaean and what towns and cities may have existed, and am pretty familiar with ancient Greek mythology. If this idea strikes anyones fancy let me know and maybe we can put something together.

Dalmuti
 
Hello all,

I haven't read all 7 pages of this thread so I don't know if someone else had this idea. It's not strictly historical but I thought it would be a interesting to play a semi-fictitious Bronze Age Greece using the Magna Grecia map but with most of the ancient cities as separate players or already placed barbarian towns. Cities like Mycenae, Sparta, Athens, Argos, Corinth, Thebes, Troy (Illum), Sardes, etc. up to 16 or so, each starting with one or two cities or towns surrounded by barbarian towns. The current scenario has only seven civs and lots of open ground which dosen't make for that interesting of a game, in my opinion. I think having a scenario that spans only the Bronze Age, or a little into the early classical age, and has most of the ancient cities and towns already placed and having to conquer them would be quite entertaining.

Dalmuti

What I would like to see is similar to this but with no settlers available to be built. Have each civ start with just one or two cities. Everyone starts out fairly equal and the only way to grow is to conquer other cities. This represents a 'mature' city-state environment where all significant cities have already been established and now war and diplomacy will decide who will dominate the Greek world.
 
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