BlackFiend
Chieftain
- Joined
- Apr 22, 2005
- Messages
- 31
What would you research next...
I hit the Theory of Evol and spiked all the way to get Electronics (and the Hoover Dam!)
My rival country, the chinese, are able to research marginally quicker than I can. Despite a tech lead, they've been able to catch up with me except for the Atomic/Electronics route.
We both just got combustion.
I am torn to go for tanks, or go for flight. If I hit flight first (and this is my first CIV 3 GAME getting this far, beleive it or not), is flight sufficient enough with bomber and jet to mass produce and beat him to the ground?
I am guessing he will also go for flight since it will be 10 to 15 turns before he gets tanks. So perhaps its wisest for me to get the tanks, mass produce in time to begin the Great War between the titans. But first I trade him for flight at whatever cost.
Is this wise? Or should I just strike for flight first and pray he starts going for Tanks. If he does, I've got him dead to rights with flight in 6 rounds of research, and 10 rounds to begin the grand production of craft.
I'm also going to dabble and use my open ended war to try out mobilization. If I can hit flight first, I'm gunning to make as many as I can and really put a hurting on him. But I may be naive since, like I said...I've never played with flight in CIV 3. (The few games I've played were over by the end of industrial and the cav. On lowered game settings and small maps of course.)
This is vanilla by the way.
I hit the Theory of Evol and spiked all the way to get Electronics (and the Hoover Dam!)
My rival country, the chinese, are able to research marginally quicker than I can. Despite a tech lead, they've been able to catch up with me except for the Atomic/Electronics route.
We both just got combustion.
I am torn to go for tanks, or go for flight. If I hit flight first (and this is my first CIV 3 GAME getting this far, beleive it or not), is flight sufficient enough with bomber and jet to mass produce and beat him to the ground?
I am guessing he will also go for flight since it will be 10 to 15 turns before he gets tanks. So perhaps its wisest for me to get the tanks, mass produce in time to begin the Great War between the titans. But first I trade him for flight at whatever cost.
Is this wise? Or should I just strike for flight first and pray he starts going for Tanks. If he does, I've got him dead to rights with flight in 6 rounds of research, and 10 rounds to begin the grand production of craft.
I'm also going to dabble and use my open ended war to try out mobilization. If I can hit flight first, I'm gunning to make as many as I can and really put a hurting on him. But I may be naive since, like I said...I've never played with flight in CIV 3. (The few games I've played were over by the end of industrial and the cav. On lowered game settings and small maps of course.)
This is vanilla by the way.