DP 19 Jul
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Pre-turn
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left sci at 40%
settler on its way to red dot
Cancelled 4gp from Russia for copper deal
Created 5gp from Russia for wheat deal
Done pre-turn instructions from Governors
Done pre-turn for SoW (renaming and movement)
Done MoI worker moves
End Turn 0, 1346 AD, 5 GP (-14), Feudalism (10)
Turn 1 was quiet - a few unit moves
End Turn 1, 1352 AD, GP 5 (-2), Feudalism (12), Science 30%
One of our swords has killed a German cat!
Started Caravel in MG
Founded the city of Red Dot (building an archer)
End Turn 2, 1358 AD, GP 3 (-8), Feudalism (11), Science 30%
Cat destroyed by a German horse archer
Horse archer seen near TU
One of our spears gains revenge and destroys the horse archer!
End Turn 3, 1364 AD, GP 8 (+8), Feudalism (), Science 20%
Quiet turn. Few movements and promotions to prepare for possible attacks by Bismarck's horse
archers
End Turn 4, 1370 AD, GP 16 (-5), Feudalism (10), Science 30%
We lost a cat and an archer
Our Horse arch defeated a German horse arch!
We're getting stuffed and if we're not careful we'll lose our ability to defend.
Time to use some of those attackers to defend.
Moved a horse archer to be able to pillage
End Turn 5, 1376 AD, GP 11 (-9), Feudalism (5), Science 30%
Battles:
Bismarck lost: horse archer x, axe
We lost: axe x2, horse archer, sword, archer
Bismarck wanted Philosophy for peace
Bismarck has 2 ha in Licentia plus one healing just over the border
On their way from Berlin: ha, cb, lb x2, sw (most double promoted)
In Berlin: ha x2, lb, sword