TCIT - Thursday April 5, 10pm MST(-7) 0500 GMT April 6

DaveShack

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Term 2, Game Session 1, April 5th - 1160 BC

This will be an online session.
The Designated Player is: DaveShack

Start Date/Time: Thursday, April 5th, 10:00 pm MST (GMT-7)
GMT: Friday, April 6th, 05:00

Relevant Links:
Current Save
Previous Turnchat Thread

Please use the "title" part of your instruction post to state your office title.

Objective: My intention is to play up to 15 turns, barring something unusual, so please try to have instructions for that length.

Only elected/appointed officials or citizens posting initiative instructions should post in this thread!

Please use the DP thread in the Government subforum for questions/comments to the DP. Please use the officials' thread for comments to an official
 
Instructions for next turn chat
Work the wheat, the grassland farm, the grassland mined hill and a grassland forest. After growth, start working the mined plains hill.
Build barracks and a settler when size 5 is reached. If the barracks is completed before we reach size 5, squeeze in a chariot.
 
I'm posting on behalf of Robboo, since it seems he's out today, and we are nearing 24 hours before the game session. Should Robboo post instructions in time, please disregard my instructions and use his.

Build Queue
Continue with current build queue, with Barracks added to the end, don't expect to start work on Barracks this session though.

Working Tiles
After growth begin working the Gold tile directly to the NE which should have been recently mined by the Workers currently there.
 
Go with falcons instructions as they are what I had in mind since this is the only logical direction at this time.:)....family issues prevented me from being on line till now.

Way to go Falcon.:)
 
First off, I'd like these temporary name changes to be made. The worker on the silver needs to be renamed as Worker #1. The two workers near Falcon's Heaven ;) need to be renamed as Worker #2 & #3.

These names are merely to make giving instructions easier. If the citizens feel like it, after this turn session it can be brought up to give units specific names.

Worker #1:
  • Mine the silver (will take 6 turns)
  • Road the silver (will take 4 turns)

Worker #2:
  • Continue the mine (will take 4 turns)
  • Move to grass river tile 1W of FH
  • Start on a cottage

Worker #3:
  • Road the gold (will take 4 turns)
  • Move to grass river tile 1W of FH
  • Start on a cottage

Stop when: Alphabet is known.

Specific instructions: Screenshots of all possible tech trades.
 
Quoting instructions to preserve original contents.

Instructions for next turn chat
Work the wheat, the grassland farm, the grassland mined hill and a grassland forest. After growth, start working the mined plains hill.
Build barracks and a settler when size 5 is reached. If the barracks is completed before we reach size 5, squeeze in a chariot.

I'm posting on behalf of Robboo, since it seems he's out today, and we are nearing 24 hours before the game session. Should Robboo post instructions in time, please disregard my instructions and use his.

Build Queue
Continue with current build queue, with Barracks added to the end, don't expect to start work on Barracks this session though.

Working Tiles
After growth begin working the Gold tile directly to the NE which should have been recently mined by the Workers currently there.

First off, I'd like these temporary name changes to be made. The worker on the silver needs to be renamed as Worker #1. The two workers near Falcon's Heaven ;) need to be renamed as Worker #2 & #3.

These names are merely to make giving instructions easier. If the citizens feel like it, after this turn session it can be brought up to give units specific names.

Worker #1:
  • Mine the silver (will take 6 turns)
  • Road the silver (will take 4 turns)

Worker #2:
  • Continue the mine (will take 4 turns)
  • Move to grass river tile 1W of FH
  • Start on a cottage

Worker #3:
  • Road the gold (will take 4 turns)
  • Move to grass river tile 1W of FH
  • Start on a cottage

Stop when: Alphabet is known.

Specific instructions: Screenshots of all possible tech trades.

Play session is on target for 40 minutes from now.
 
Play session started.

Turn 0 save
Turn 2 save

Summary:
Completed chariot
Started mines on silver and gold
Settler met up with warrior escort
Made open borders agreement with Rome
Discovered Rome has horses
At the beginning of turn 2, discovered France has axes... :eek:

and a settler in the vicinity of gold+cows (our presumptive 4th city site) :cringe: :run:



Stopped play so a new city location poll can override the 1st one.
We can also discuss the importance of France having two axes and a settler in our backyard.

Spoiler chatlog :

[04/05 22:08] <DaveShack> Yasutanian News Flash Play starting
[04/05 22:08] <DaveShack> NotA: work wheat, grass farm, mined hill, grassland forest
[04/05 22:08] <DaveShack> production: barracks, switch to settler at size 5
[04/05 22:10] <DaveShack> FH working horses, farm, grass forest
[04/05 22:10] <DaveShack> production chariot, library, will add barracks if necessary
[04/05 22:12] <DaveShack> renamed workers
[04/05 22:13] <DaveShack> no unit movement instructions given (other than workers)
[04/05 22:14] <CivGeneral> Ahh
[04/05 22:14] <CivGeneral> TC time
[04/05 22:15] <DaveShack> yay, it's not empty :)
[04/05 22:17] <DaveShack> saving turn 0 and uploading
[04/05 22:17] <DaveShack> http://forums.civfanatics.com/uploads/26840/C4DG2_BC-1160_turn0.Civ4SavedGame
[04/05 22:18] <DaveShack> wanna look?
[04/05 22:18] <CivGeneral> Not at the moment, I am doing a bit of virtualization which does dake a bit of RAM
[04/05 22:19] <DaveShack> ok
[04/05 22:20] * fifty has joined #turnchat
[04/05 22:20] * Chieftess sets mode: +v fifty
[04/05 22:20] <fifty> HI
[04/05 22:20] * fifty has left #turnchat
[04/05 22:20] <DaveShack> end of turn 0, 1160 BC, 119g, -2gpt, alphabet in 9
[04/05 22:20] <DaveShack> pressing enter
[04/05 22:21] <DaveShack> turn 1 starting
[04/05 22:21] <DaveShack> worker1 mines silver
[04/05 22:22] <DaveShack> worker2 & 3 mining gold
[04/05 22:24] <DaveShack> poll results: OB with Germany only if asked, request OB with Rome, accept OB if France offers
[04/05 22:25] <DaveShack> scout came up next to move and want to explore Roman territory, so dial up Caesar
[04/05 22:26] <DaveShack> hey neighbor, mind if we take a peek? (requests OB)
[04/05 22:26] <DaveShack> Caesar: done, come on in
[04/05 22:26] <DaveShack> missed getting the picture of the thumbs up, not quite quick enough on the button
[04/05 22:27] <DaveShack> Romans have horses, apparently connected
[04/05 22:27] <DaveShack> end of turn 1, 1120 BC, 117g -2gpt, alpha in 8
[04/05 22:27] <DaveShack> pressing enter
[04/05 22:28] <DaveShack> beginning of turn 2
[04/05 22:28] <DaveShack> FH finishes chariot, starts library
[04/05 22:30] <DaveShack> Yasutanian News Flash Napolean has 2 axes and a settler in vicinity of gold+cows
[04/05 22:30] <DaveShack> stopping play so citizens can reconsider placement of city 3
 
Thanks for delaying the turnchat for discussion. I really appreciate it and I'm sure others do too.
 
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