InkAxis
King
- Joined
- Feb 24, 2020
- Messages
- 783
I agree, @Recursive you should be able to make a counter proposal in the OP of a proposal thread.Something I missed to have in the guide is the option to have multiple numeric variants in a proposal. For instance, say that I want to propose something like "20% <<insert yield>> when...", but I'm not sure if 20% is the right number for balance. I'd like to provide a range of values as separate votes in the same proposal, for instance:
"X% <<insert yield>> when...", with the following as separate votes:
, instead of either committing to one value, or create multiple counterproposals for each value.
- Yes, at 15%
- Yes, at 20%
- Yes, at 25%
I think it might still be an issue, because it becomes unclear what affects what. Currently, the VP Congress is, to my knowledge, built specifically to be fairly objective. But it's hard to say what affects what, because civ is a game where every number affects every other one. Look at the adjustments to the production bonus of AIs: that could result in changes to AI techs, AI armies, and even happiness, and other things. Are we blocking proposals on all of those? Probably not but it's something that would cause debate.Why not have a section of passed proposals that are under implementation, and add the rule that new proposals should not conflict with these? There's already a rule stating that a proposal can't be too similar to one that has been rejected or overturned in the prior month or 30 last days.
Maybe it can be a bi-monthly thing, as nekokon suggested. So there would be some time for a release, for people to playtest, and for proposal ideas.