1590ad, turn 228
Wow. It's a mess. We have troops all over the friggin place.
Musa has 4 mainland cities left, and one up on a northern island. All except for one are under pressure from us currently.
I think the island city we'll raze. When we can afford it, we could drop a city at the southern tip of the island and pick up 2 fish, a whale, and horses. We could also drop a second city on the larger island at mid-latitudes. Neither of those is really a priority, though. Hopefully we'll win before we realize those plans.
We're teching biology at 70%, 6 turns. Alarmingly, we are -67gpt, with 448 gold in the bank. I knock the tech rate down to 60%, and now we're +28gpt. Wow.
I redeem the pre-chops around London. UN in 8 turns.
1595ad
A Mali rifle attacks and kills a cavalry between our turns.
Joao (annoyed) shows up, demanding that we cancel our deals with the French. We don't do so.
Warwick: stock exchange > grocer
York loves the president
France and China get a happy Hindu wedding event
Persep will grow into unhappiness next turn, so I hire a merchant and run a -1 food deficit.
We take Awadaghost, the northern-most of Musa's remaining mainland cities. It was on a hill, and we sacrificed a couple cannon to take it.
We take Katsina, the northern island city, and raze it. Everybody back on the boat.
1600ad
Persep: cav > rock and roll, 12 turns
Cimmerian: cannon > broadway, 15 turns
phoenician: cavlary > hollywood, 18 turns
We get a great general. I send him towards Cimmerian because that's our hammer heaviest coastal town.
We take Tadmekka, Musa's capital-of-the-day. It comes with a granary and a forge.
Musa has two cities left.
1605ad
Our 10-turn peace treaty with mao expires.
Napoleon (friendly) pops up and wants to exchange world maps. I agree, because we want to keep him friendly.
Canterbury: cav > eiffel tower
We discover a source of gold near london.
Warwick and Persep love the prime minister.
Musa's caravel attacks and sinks one of our frigates. Gar.
Musa converts to Chrstianity.
We take Awlil. It comes with no buildings.
1610ad
Wang shows up offering democracy for steel plus 130 gold. I take the deal.
Timbuktu: lighthouse > courthouse
Musa's last city will fall next turn.
1615ad
York: cav > colloseum
Khazak falls, and Musa is dead.
Khazak comes with no buildings.
I begin to wonder whether attacking with airships decreases the chance that captured cities come with pre-built buildings.
1620ad
Joao asks us to convert to Christianity. I decline.
In our first full turn out of war, we're +40gpt at 60% tech.
Biology is in 1 turn.
UN is in 2 turns, and Wang, Napoleon, and Mao are all friendly towards us.
1625ad
Wang wants a defense pact. I decline.
Biology comes in. I set research to steam power, 4 turns.
York: colloseum > wall st
Mao completes broadway. I put Cimmerian on Ironworks, 14 turns.
1630ad
London: UN > Statue of Liberty
The UN election is between us and Joao. I vote for us.
Wang, Nap, and Mao are still all friendly.
1635ad
I take a few towns off wealth. We drop to -131gpt at 70%, steam power in 2.
1640ad
Gao: courthouse > granary
djenne: courthouse > granary
niani: granary > library
taghaza: granary > courthouse
1645ad
We get a great spy. Great. He can't start a golden age, and we don't have a scotland yard.
London is far and away our leading espionage point producer, so i build scotland yard there.
We gain 10 spy points/turn overall.
railroad next, 5 turns at our current -123gpt deficit
We get some sources of coal
bulgar: granary > courthouse
1650ad
tekedda: courthouse > forge
niani: library > levee
What must we do to trigger a diplo victory vote? I've been waiting for that opportunity, thinking we could end the game in my set, but it did not come up.
I'll save here and let Shannon finish it off for us.