Team Fortress 2

You do realise you're meant to help your team win, not get them stuck in walls?

Then again, I'm one of the annoying jerks who run around yelling "Need a dispenser here" as a scout, so I probably shouldn't lecture you on not pissing off your team. :mischief:

I only do that when my team is utterly stupid.
 
i just got xbox live gold so i just got to start playing this. this game is awesome! :D im best with the spy so far. although i do suck fairly well with just about every class :lol:
 
Look in the Red spawnpoint of Dustbowl 1. As you walk in. there is a half-rolled-up world map on the wall. If you look closely (a sniper scope helps), you will notice that it it is an ordinary map except for the US, which is divided into many different pieces of varying colors. (Blue and red are the most common, of course.) In Granary, there are a few speed limit signs. They are written miles per hour and designed like they are here in the States. (Although this design may be used elsewhere, standard measurements aren't.) Of the 9 classes, at least 3 are obviously American stereotypes. (The Scout, Engineer, and Soldier are obvious, the Pyro is an unknown.) Finally, the architecture and landscape are similar to those of the Mideast and Southwest (of the US), respectively.

Because of all of this, I think it is safe to conclude that TF2 is set in the United States. Based on the huge computers and racks of magnetic tapes that are all over the place, and the other technology of the setting (the Engineer's buildings are an anomaly in terms of technology) it also seems to be set between 60 and 40 years ago, in a dystopia where ideological differences between the agricultural (RED) and industrial (BLU) halves of America split and broke out in a kind of civil war. Note that BLU is always attacking, and that industry overtook agriculture in the US during this period.(Sorry for my heavy use of parentheses.)
 
Both RED and BLU are acronyms for different constructino companies (it says so in the game on walls and floors).

Reliable Excavation Demolition (RED) and Builders League United (BLU)

The heavy is Russian, (Russian versino with subtitles: http://storefront.steampowered.com/v/index.php?area=game&AppId=994&cc=GB)

I don't think the setting is anything to be looked into too deeply, but is there to fill the void, it's not like the Half-Life world.

Medic is german, Demoman is a black Scottish cyclops, Sniper is obviously Australian and I don't know what the spy is.
 
Look in the Red spawnpoint of Dustbowl 1. As you walk in. there is a half-rolled-up world map on the wall. If you look closely (a sniper scope helps), you will notice that it it is an ordinary map except for the US, which is divided into many different pieces of varying colors. (Blue and red are the most common, of course.) In Granary, there are a few speed limit signs. They are written miles per hour and designed like they are here in the States. (Although this design may be used elsewhere, standard measurements aren't.) Of the 9 classes, at least 3 are obviously American stereotypes. (The Scout, Engineer, and Soldier are obvious, the Pyro is an unknown.) Finally, the architecture and landscape are similar to those of the Mideast and Southwest (of the US), respectively.

Because of all of this, I think it is safe to conclude that TF2 is set in the United States. Based on the huge computers and racks of magnetic tapes that are all over the place, and the other technology of the setting (the Engineer's buildings are an anomaly in terms of technology) it also seems to be set between 60 and 40 years ago, in a dystopia where ideological differences between the agricultural (RED) and industrial (BLU) halves of America split and broke out in a kind of civil war. Note that BLU is always attacking, and that industry overtook agriculture in the US during this period.(Sorry for my heavy use of parentheses.)


Ya im pretty sure they just sat around in a board room and thought of . .. .. .. .
 
Wikipedia suggest that the spy is French.

Wiki said:
The spy is an French character dressed in a team-colored pin-stripe suit with a full-face balaclava and smoking a ubiquitous cigarette.

usagi2.jpg


Red and blue don't look any more common than orange or cream.
 
Somehow I missed the word French, that makes sense.

All it needs now is a canadian lumberjack and a chinese guy who builds walls and sells americanised chinese take out.

And someone in a wheelchair with AIDs.
 
it also seems to be set between 60 and 40 years ago, in a dystopia where ideological differences between the agricultural (RED) and industrial (BLU) halves of America split and broke out in a kind of civil war. Note that BLU is always attacking, and that industry overtook agriculture in the US during this period.(Sorry for my heavy use of parentheses.)

:lol: , the Civil War all over again.
 
It would cover all disabled, injured, elderly, or genetically impaired people in one fell swoop

But, no offense intended, I don't like sick people, they're no fun :( And that's medic's job, when he isn't running aronud gaily with heavy.
 
And that's medic's job, when he isn't running aronud gaily with heavy.

In the developer commentary (for the Well map) they actually mentioned that the medic system was intended to create an especially close relationship with the person being healed.:mischief:
 
Doesn't always work. Somebody I play with a lot is a terrible medic. Playing on a server with about 6 people I told him to go medic for a Heavy-Medic combo so he did. We attacked with him healing me. The moment they started shooting me with rockets, he switched to his needlegun so he could attack as well and we both died. Needless to say, I was not amused.
 
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